In the world of Forever, none of those who live there know its origins, the belief within all that it has existed even before the creation of life. Pondering of thoughts arose from time to time, as it was only human nature to question. But the masses were only content to be able to live for the day that is tomorrow. They believed that they only needed to know two truths regarding their world; that it was full of danger and hardship, but also full of hope, happiness and prosperity, and that if you looked hard enough, you'd find it.
These two truths are what brought a young man to begin a journey that will take him across the continents in the hopes of finding a cure for his mother's sickness. Wielding a remnant of an advanced civilization swallowed by the tides of time, Geoff Apalis will stop at nothing before freeing his mother of the ailment branded the 'curse from the gods'. He cuts down any obstacle in his path with said remnant, a sword of light, together with his traveling companion and guide, Thistle, a living mechanical construct in the shape of a young woman tied in origin with his sword. Destiny holding countless strings of sanguine red upon him and his companions, will he discover the beginnings of Forever, or its ultimate end?
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Damn that Enter button. Uh, nothing. First RP, I'll try my best not to disappoint.
Standard FF/RP rules apply.
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Bio Skeleton -
Name :
Gender :
Age :
Race :
Height :
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Appearance :
Personality :
Equipment :
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History :
Five main races;
Human, with a will tougher than steel, the strength of heart to continue fighting, and fearsome in not being able to comprehend, restrain nor predict. Their persistence and endurance as well as adaptivity and shrewdness make them a dangerous foe. Often do humans raise conflict after one another due to differing beliefs and opinions, but unity is their strong point, along with their natural leadership. Flawed as they are strong, humans make up the majority of the inhabitants of Forever.
Kindred, human-like race that wield psychic powers, kind-hearted by nature and love peace but not against combat to defend oneself or others. Prone to believing in a greater sense of good, and can either be quite naive or very steadfast in beliefs. Psychic abilities are not limited to only telekinesis, prophesy and telepathy, but also pyrokinesis and the like, creating illusions, mind control, and force fields.
Majin, 'protectors of the land' that live in recluse as whole villages within forests and in mountains but are civilized and are beginning to approach other civilizations in interest, human-like but with distinguishing pointed ears and dark gray skin as well as slanted eyes, making their thoughts hard to read. Stealth and speed is their strong point, further excelled by their ability to communicate with the land. Fighters by instinct with quick reflexes and sharp senses, most of them who leave their villages live as assassins and warriors for hire. Prone to staying neutral in conflict, but will retaliate if they or the land is beckoned with harm.
Animus, another kin of man, but one with the ability to transform into a beast of their choosing from memory, granting them great strength and varying abilities like breathing fire. Though most Animus can only transform into one or two types of beasts throughout their lifetime, some have exceeded the limit placed by gaining enough strength to overcome the mental and physical stress required to transform and have been able to turn into countless kinds of creatures. Once held with prejudice by the humans, even though such a time has passed, some still frown upon the Animus, creating a tension between the two races from time to time.
Magi, more commonly known as wizards or witches, this also human-like race has the ability to control their life forces and influence their surroundings. Their power of magic is similar to the Kindred's psychic powers, but are not the same. Their arsenal of abilities are more abstract; from healing to fireballs to beams of laser, they are not limited to only a few magic but are capable of learning all of them, given they have enough mental capacity and strength as well as sufficient life force. Having the smallest numbers in Forever due to a purge years past, they are viewed of as being geniuses.
Other races are allowed for use, and it'll be better if you have a simple and short description about that race ready.
Guns exist mainly in the form of flintlocks and muskets, with bows and older projectiles more widely used still. But revolvers and the like may exist too. Swords, axes, and lances and the like are the main weaponry of Forever's current age. Wooden ships and horse carts are two transportation used all over in Forever, but hot air balloons and newly built sky ships also exist, though rare.
Please control only one character; yours and not others (except if need be). Two characters maximum; but I'll have to see first. I'll control three characters, though.
Well...
Name : Geoff Apalis
Gender : Male
Age : 20
Race : Human
Height : 6'0"
Weight : 198 lbs
Appearance : Medium black hair, a clean shaven young man's face with no other notable features besides his dark blue eyes of a strong look. Also, his right ear is missing, covered by a thick cloth put in place with bandages. Wears a dark blue overcoat with scaled plates on the inside providing good defence as well as agility. Under the overcoat is a light vest which is brown in color. He drapes his overcoat with a brown cloak with torn edges that is able to mediate his body temperature.
Personality : Has a strong sense of right and wrong, mostly due to his own experiences from dealing with the latter. Believes in the coherent goodness within people's hearts, also from his own experience. Although he knows the boundaries of one's heart, his trust in people is to the point of people calling him extremely naive. Although he is keen of his surroundings, he is prone to being reckless and charging in, especially if time calls for it. Respectful to the people he meets, even if they are his enemies, but won't think twice to punch them in the face for whatever reason deems necessary. Kind and caring, especially towards his mother and his friends. Seems to have no qualms killing his enemies, but feels disturbed by such a fact about himself.
Equipment : A single weapon, and nothing else. That weapon is a sword's hilt made out of durable metal that is like gold but darker. The hilt is laden with intricate markings and patterns, but is comfortable to the grip. What's special about the hilt is that it can release a blade of vermilion light, giving it the moniker 'Lantern Sword'. It is able to cut through virtually anything. The blade of light is released at his command, but only if he holds it. The length differs, but it seems that it can grow longer the stronger Geoff's will is. Strangely, nobody else can use the hilt but Geoff, not even Thistle who has relation to the weapon.
Abilities : Sword skills are top notch, also good at hunting and tracking. Quick on his feet and reflexes to almost match a Majin's own. Fist fights are rather easy for him, thanks to his years as a rebel. Doesn't know how to handle firearms nor bows, so sticks with melee weapons.
History : Lost his father in a mine accident when he was young. His father never wanted him to be a miner, but despite the tragedy, he is still torn apart at either following his father's footsteps or becoming what he always wanted to be - an adventurer. Though, his mother finally put him in an academy for great minds when he was a teenager. Geoff started to show signs of a rebel, and became a hoodlum in the academy, beginning to ignore both his studies... and his mother. When she fell sick, he felt that it was his fault. Now he's decided to atone for his actions and find a cure for his mother's mysterious ailment, believing that the technology behind his Lantern Sword would produce such a cure.
Name : Thistle
Gender : Female
Age : ???
Race : ??? (Mechanical person?)
Height : 5'7"
Weight : 150 lbs
Appearance : Fitted in strange clothing, Thistle has a pretty face with smooth skin and orange hair. Her eyes are dark orange. On her left shoulder, which is covered by her gauntlet, are three holes grouped together. (
Looks like this girl)
Personality : Cheery, perky and happy-go-lucky most of the time, Thistle can be strong and serious when needed to. She enjoys even the simplest of things that pique her interest. She doesn't know anything about the world of Forever, only recently 'awakened' by Geoff. She is very protective of him, even though she knows he doesn't need it. Is very naive, and straight-forward at times. Almost too reliant on Geoff at times, and she realizes it, feeling guilty about it. But if she ever finds herself doing a mistake, she quickly does her best to make up to it, and makes doing so her top priority. Because of this, anyone trying to stop her from doing this might trigger her Rage Mode. Knows her responsibility as a lead to the cure for Geoff's mother.
Equipment : Improvises, takes any weapon around her, or just snatches if from her enemies. Most of the time, she uses her powerful hands and legs. She is fluent in combat, defeating most enemies and beasts effortlessly, but can never seem to beat Geoff.
Abilities : Superhuman strength and speed, as well as occasional extra-over sensory perception, enabling her to sense her enemy's attacks before they are launched. She also has the dangerous Rage Mode, where her overall power is upped tenfold, but at the cost of her conscience and sense.
History : Awakened by Geoff at the time he found his Lantern Sword. Fought Geoff with the claim that he was stealing the sword, which seemed to imply that she was made to guard the weapon. Defeated when Geoff activates said sword, but he explains everything to her, and after having been repaired by a scientist who knows Geoff, she now travels alongside him, as his companion and guide.
Name : Great Shakes The V (fifth)[special character]
Gender : Male
Age : 30+ (unknown?)
Race : Human
Height : ??? (not revealed, but taller than most around him)
Weight : ???
Appearance : Long, messy red hair with an unshaven chin as well as an eye patch covering his left eye. Muscular, but not big build or stocky. Has a row of sharp shark-like teeth that frighten a lot of people even though he thinks is attracts the women and a scar in the shape of an 'x' across his chest, but only a bit of the top left line is seen when he wears his shirt. Outfit and... I guess mostly everything is like
this guy here , but in real form.
Personality : Most, if not all the traits and characteristics of a rum-buckling pirate. Including being loud, puts money, gold and riches in front of everything as well as being a ladies' man. Not dirty and bedraggled like the usual pirate - he won't get the ladies' eyes. Quite the scoundrel, and won't think twice about betraying a contract or deal if it means he gets the most out of it. When he gets extremely drunk, though, he turns into the very opposite of his usual self - silent, quiet, and remorseful, almost to the point of sobbing when he thinks about his current life. It doesn't remain, though. Likes to spout profanities, but due to a curse inflicted on him by an old lady that was actually a Magi, any profanity that comes out his mouth comes as a
bleep . Behind his personality, Shakes actually has respect and great care for the elderly. Also, prefers to talk his mind and be honest.
Equipment : A cutlass with a wider blade and a golden handle (refer pic above) with a scabbard to match. Also wields a flintlock pistol with matching design and colors to his outfit, custom made. Also carries around a special steam-powered grappling hook, just in case.
Abilities : Great skill with the sword, a master with the sleight of hand, also capable in unarmed fighting, but his weakest point is his accuracy at long range shooting. Even though his flintlock was designed for shooting at long distances, he practically fumbles with it. He only uses the gun for close to mid range attacks. His balance is also problematic.
History : A hardened pirate from the seas to the southwest, Great Shakes is his actual name. The generations of his family before him had been adventurers, but he preferred the ocean. After years of embezzling, stealing, and double-crossing, he finally got his own ship and traveled the straits and islands surrounding his home continent for years. But an attack by a giant sea monster sent his ship down to the abyss along with his crew and all his possessions. He survived, however, and has been looking for his big break since.
« Last edited by 1 : 2 on Feb 25th 2012 »