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From my understanding, it's where you not only have to worry about the X, Y, and Z axis in a game, but time as well. I could be completely off here, but the easiest example I could give you is Blinx: The Time Sweeper.
It was supposed to be the mascot for Xbox until Halo knocked it off its pedestal. You can beat the game as long as you remember where things are, have been, and will be in time/space.
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