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Final Fantasy XII

Final Fantasy XII: Revenant Wings Info(All info on first post)

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Mr_darkside Posted at: 03:47 Apr18 2007 Post ID: 1533091
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Final Fantasy XII: Revenant Wings is a game in development for the Nintendo DS. It is an adventure based on Final Fantasy XII. It chronicles a period of time in which Vaan and Penelo, two of the main characters from Final Fantasy XII, are sky pirates.


Ivalice Alliance
Together with Final Fantasy Tactics: The Lion War and Final Fantasy Tactics A2: The Sealed Grimoire, it is part of a games compilation called Ivalice Alliance. It is the first game in the compilation series.


Story
So far, not much of the story has been revealed.
Set one year after the events of Final Fantasy XII, on the Sky Continent of Lemur�s, Vaan and Penelo are treasure hunting in unknown ruins. Here, they meet the Aegyl, Llyud. Defying his race's traditions, he is looking for outside help. What the problem is exactly has not yet been stated.


Characters
Main article: List of Final Fantasy XII: Revenant Wings characters unlike Final Fantasy XII, Revenant Wings is going to have a larger cast, consisting of over 12 characters. Not only that, but the game introduces a new race, the Aegyl, a race of people with wings on their backs. So far, the known characters are:

Playable

Vaan: An 18 year-old boy who achieved his dreams of becoming a sky pirate, now joining Balthier and Fran in search of the "Cache of Glabados". http://finalfantasy.wikia.com/wiki/Image:Vaan_RW.JPG

Penelo: Vaan's 17 year-old sky pirate partner, also a dancer. http://finalfantasy.wikia.com/wiki/Image:Penelo_RW.JPG

Ashe: Queen of Dalmasca. http://finalfantasy.wikia.com/wiki/Image:RW_Ashe.jpg

Basch: Larsa's protector, having become an Archadian Judge Magister to fullfill his vow to his brother. http://finalfantasy.wikia.com/wiki/Image:RW_Basch.jpg

Fran: Balthier's partner, a member of the Viera race. http://finalfantasy.wikia.com/wiki/Image:Fran_RW.PNG

Balthier: A sky pirate and owner of the Strahl. http://finalfantasy.wikia.com/wiki/Image:Balthier_RW.PNG

Llyud: A 20-year old young warrior of the winged Aegyl race. http://finalfantasy.wikia.com/wiki/Image:Llyud.JPG

Kytes: A 10 year-old boy working alongside Vaan and Penelo in Migelo's Sundries, who admires Vaan as a big brother. http://finalfantasy.wikia.com/wiki/Image:Kytes.JPG

Filo: An 11 year-old girl training her own young sky pirate brigade in Lowtown. Owns an air board. http://finalfantasy.wikia.com/wiki/Image:Filo.jpg

Temporary Playable

Ba'Gamnan: Survived the Nam-Yensa incident and attempted to get revenge; joined the group. http://finalfantasy.wikia.com/wiki/Image:Gamnan.JPG


Non-Playable

Cu Sith: A self-proclaimed apprentice to Tomaj who operates the synthesizing shop inside Vaan's airship. http://finalfantasy.wikia.com/wiki/Image:Cu_Sith.PNG

Judge of Wings: A mysterious winged figure controlling the Sacred Crystal in Lemures. Resembles an Archadian Judge Magister. http://finalfantasy.wikia.com/wiki/Image:Winged_Judge.png

Velis: A Dalmascan soldier encountered in Purvama Lemur�s. Penelo seems to have some feelings for him. http://finalfantasy.wikia.com/wiki/Image:Velis.jpg

Mydia: A suspicious looking Viera, with an unknown relationship to Velis. http://finalfantasy.wikia.com/wiki/Image:RW_Midia.jpg

Nono: The Strahl Moogle Mechanic and Balthier's friend, although his relationship with Cu Sith is sour. http://finalfantasy.wikia.com/wiki/Image:Nono_RW.PNG

Tomaj: A 19 year-old working in the Sandsea bar who introduced Vaan to Montblanc's Clan Centurio. http://finalfantasy.wikia.com/wiki/Image:Tomaj.JPG

Larsa: Child Emperor of Archadia. The Judge of Wings' control on portions of Archadia prompted his response. http://finalfantasy.wikia.com/wiki/Image:RW_Larsa.jpg

Rikken, Raz and Elza: The three pirates from Reddas' employ.

Characters
An illustration of Llyud.The character artwork is designed by Ryoma ItM, who was also the character designer for Final Fantasy Tactics Advance. ItM based some of his designs from Akihiko Yoshida, character designer for Final Fantasy XII, with whom he "traded secrets", with the confidence he gained from Final Fantasy XII creator Yasumi Matsuno's praise on his tampering with Final Fantasy Tactics Advance's Moogle designs. Both Basche and Penelo both have new clothes designs.

Locations
Set on the Sky Continent of Lemur�s, Revenant Wings seems to be exploring the floating continent in more detail. Unlike Final Fantasy X-2, it seems the player will explore a whole host of new areas.

Setting
The Purvama Lemur�sA few locations in the Ivalice of Final Fantasy XII return in Final Fantasy XII Revenant Wings, along with a new setting: Lemur�s. Described in the official website as a legendary Purvama (Floating Continent) raised into the skies by the god Falsanos long ago, this land is ruled by a magical stone known as the ?Sacred Crystal? which erected a barrier to shield the Purvama from the rest of the world. In time, the ?Legend of the Floating Land? became an ambition for Sky Pirates who seek the island and what riches are on it. The ruins of Lemur�s are where the Aegyl reside.

The Aegyl are a human-like race with wings sprouting from their backs and a life-span of 40 years. Due to being shielded within Lemur�s, the Aegyl have no knowledge of the outside world.

The magicite in Lemur�s are found as Auracite and Cloudstones. Auracites are used in the License Ring to summon beasts, while Cloudstones are known to raise the floating sky continents

Weapons
Anastasia is the sacred sword wielded by Vaan in Final Fantasy XII: Revenant Wings. A legendary blade, only those who are chosen may wield it. http://finalfantasy.wikia.com/wiki/Image:RW_Anastasia.jpg


Gameplay
Revenant Wings will feature gameplay similar to its predecessor. However, it has been stated that it will be simpler, obviously to accommodate the DS, but also to attract more people to Final Fantasy.

The Stylus
Similar to Final Fantasy III, Revenant Wings will be able to be played entirely by using the stylus. Area effect spells work by drawing an attack radius around your enemies. Nothing much else has been revealed about how it will be implemented.

The Japanese version of the game received praise from reviewers for the Japanese gaming magazines Dengeki DS and Wii Style. Praise was given to the mission-based storyline and battles for being "simple and more involved". The large number of characters that can enter the fray at one given time gives a sense of involvement to the player as if they are "close to the action", adding that the game's difficulty may appeal even to those who "do not normally play role-playing games". The only criticism found was with the usage of the stylus; as it is difficult to select areas in the battlefield using the stylus.


Gambits
Gambits make a return. Considering the battle system will be similar, it can be assumed that the gambit system won't be changed that much.

Summons
Summons are featured heavily in Revenant Wings. There are over 50 summons in Revenant Wings, from the Espers of Final Fantasy XII, to returning originals like Shiva and Ifrit. They will incorporate 5 elements; Fire, Water, Thunder, Earth, and None. Finally, each summon will come in 3 ranks, with higher ranks being more powerful, but being more expensive to summon.

Summoning
Espers will return in Revenant Wings and will have a larger role than in Final Fantasy XII; Director Motomu Toriyama has said Revenant Wings will have more summons than any previous Final Fantasy game.Summon abilities are learned via the new License Ring system. The number of summons are suggested by Weekly Jump to be around 50, classified in different categories, with each character able to summon a large number depending on their capacity.

Scattered across the playfield area is the "Summoning Gate", that could be used to summon Espers to aid in battle. The ability to summon the different entities depend on the "Gate Capacity" of the player character. Summons are ranked from I to III, with Rank I and II able to manifest in large numbers, as opposed to Rank III that summons only one entity. Summons are also differentiated by varying elements, such as fire, ice, zero, and recovery.

Summon designs have also differed, for example the lizard design of Salamander was changed to be boar-like to ensure that the designs would come out well in the game graphics. Each summon had three Ranks, and the designs of each Rank are so that there are relation between one Rank and another.

Espers
Non-Elemental Summons

Physical Summons
Rank 1: Alraune, http://finalfantasy.wikia.com/wiki/Image:Alraune_FFXII.jpg
and Chocobo http://finalfantasy.wikia.com/wiki/Image:RW_Chocobo.jpg
Rank 2: Tonberry http://finalfantasy.wikia.com/wiki/Image:Tonberry_ffx.jpg
Rank 3: Odin, http://finalfantasy.wikia.com/wiki/Image:RW_Odin.jpg
and Gilgamesh http://finalfantasy.wikia.com/wiki/Image:RW_Gil.jpg


Magical Summons
Rank 1: Sylph http://finalfantasy.wikia.com/wiki/Image:FFT_Sylph.jpg
Rank 2: Zalera http://finalfantasy.wikia.com/wiki/Image:Zalera.jpg
Rank 3: Zodiark http://finalfantasy.wikia.com/wiki/Image:Zodiark.jpg

Aerial Summons
Rank 1: Galkimasera http://finalfantasy.wikia.com/wiki/Image:Garchimacera_FFXII.jpg
Rank 2: Diabolos http://finalfantasy.wikia.com/wiki/Image:Diablosffxi.jpg
Rank 3: Bahamut http://finalfantasy.wikia.com/wiki/Image:RW_Bahamut.jpg

Fire Summons

Physical Summons
Rank 1: Jinn
Rank 2: Iblis
Rank 3: Ifrit http://finalfantasy.wikia.com/wiki/Image:RW_Ifrit.jpg

Magical Summons
Rank 1: Salamander http://finalfantasy.wikia.com/wiki/Image:FFT_Salamander.jpg
Rank 2: Lamia
Rank 3: Belias http://finalfantasy.wikia.com/wiki/Image:Belias_RW.jpg

Aerial Summons
Rank 1: Bomb http://finalfantasy.wikia.com/wiki/Image:Bomb_FFXII.jpg
Rank 2: Wyvern http://finalfantasy.wikia.com/wiki/Image:Wyvern_xii.jpg
Rank 3: Chaos http://finalfantasy.wikia.com/wiki/Image:Chaos.jpg

Water Summons

Physical Summons
Rank 1: Sahagin http://finalfantasy.wikia.com/wiki/Image:Sahaginffxi.jpg
Rank 2: C�chulainn http://finalfantasy.wikia.com/wiki/Image:Cuch_RW.jpg
Rank 3: Leviathan http://finalfantasy.wikia.com/wiki/Image:RW_Leviathan.jpg

Magical Summons
Rank 1: Baby Shiva http://finalfantasy.wikia.com/wiki/Image:B_Shiva.jpg
Rank 2: Darling Shiva Darling Shiva http://finalfantasy.wikia.com/wiki/Image:D_Shiva.jpg
Rank 3: Shiva, http://finalfantasy.wikia.com/wiki/Image:RW_Shiva.JPG
and Famfrit http://finalfantasy.wikia.com/wiki/Image:Ffxii_espers_famfrit.jpg

Aerial Summons
Rank 1: Aquarius
Rank 2: Siren http://finalfantasy.wikia.com/wiki/Image:Siren_ff8.jpg
Rank 3: Mateus http://finalfantasy.wikia.com/wiki/Image:Mateus.jpg

Thunder Summons

Physical Summons
Rank 1: Remora http://finalfantasy.wikia.com/wiki/Image:FFV-Remora.png
Rank 2: Ixion http://finalfantasy.wikia.com/wiki/Image:Ixion.jpg
Rank 3: Shemhazai http://finalfantasy.wikia.com/wiki/Image:Shemhazai_RW.jpg

Magical Summons
Rank 1: Quetzalcoatl http://finalfantasy.wikia.com/wiki/Image:RW_Queza.jpg
Rank 2: Sagittarius
Rank 3: Tiamat http://finalfantasy.wikia.com/wiki/Image:Tiamat_%28FFXII%29.PNG

Aerial Summons
Rank 1: Ramii
Rank 2: Raiden http://finalfantasy.wikia.com/wiki/Image:RW_Raiden.jpg
Rank 3: Ramuh http://finalfantasy.wikia.com/wiki/Image:RW_Ramuh.jpg

Earth Summons

Physical Summons
Rank 1: Goblin http://finalfantasy.wikia.com/wiki/Image:Moblinffxi.jpg
Rank 2: Golem http://finalfantasy.wikia.com/wiki/Image:FFT_Golem.jpg
Rank 3: Titan http://finalfantasy.wikia.com/wiki/Image:Titan_RW.jpg

Magical Summons
Rank 1: Cactite http://finalfantasy.wikia.com/wiki/Image:Cactoid.jpg
Rank 2: Cu Sith http://finalfantasy.wikia.com/wiki/Image:Cu_Sith.PNG
Rank 3: Hashmal http://finalfantasy.wikia.com/wiki/Image:Hashmal.jpg

Aerial Summons
Rank 1: Gnome
Rank 2: Atomos http://finalfantasy.wikia.com/wiki/Image:FFV-Atomos.jpg
Rank 3: Exodus http://finalfantasy.wikia.com/wiki/Image:Exodus.jpg

Holy Summons

Magical Summons
Rank 1: Shiro Usagi http://finalfantasy.wikia.com/wiki/Image:Happy_Bunny_FFXII.jpg
Rank 2: Carbuncle http://finalfantasy.wikia.com/wiki/Image:RW_Carbuncle.jpg
Rank 3: Ultima http://finalfantasy.wikia.com/wiki/Image:Ultima_RW.jpg

It looks like that not all Esper from Final Fantasy XII will be active to summon in this game as this game is missing Zeromus and Adrammelech

License Ring
The License Ring is revealed to be used to bind a Summon with the player. Each slot in the License Ring is placed with an Auracite to create a pact with the summon beast. Well i know theres a new type of magicite called Auracite. http://finalfantasy.wikia.com/wiki/Image:License-Ring.jpg


Types
Each character is distinguished according to three types; the unofficial name being Direct Type, Indirect Type and Flight Type. Direct Type characters attack at a close range, while Indirect Types attacks from afar, and Flight Types are able to fly, unbound to terrain. The types oppose each other in the manner where Direct wins over Indirect, Indirect wins over Flight and Flight wins over Direct.


Synthesizing
The element of alchemy and synthesizing is used in the game, where the player obtains recipes and materials necessary for the synthesis process. Only the player can obtain the materials, of which high grade material will enhance the equipment to which it is synthesized.


Quickenings
Quickenings also return. Original characters will be keeping their original Quickenings, whilst new characters will have all new animations. Unlike Final Fantasy XII, Quickenings are not obtained through conventional means, but through special conditions.


Development
The game will be directed and plotted by Motomu Toriyama, who also directed Final Fantasy X-2 and Final Fantasy XIII.[7] According to Toriyama, the game is aimed at Nintendo DS owners who are not experienced with Final Fantasy games, and will remove "overly complicated elements from the battle system...that will allow (the player) to defeat the enemies with minimal controls."

Like with Final Fantasy X-2, the airship, named as Beiluge (Beirkju?) will be available to the player as soon as the game starts. The airship is used as a base where player's can check on their current mission and view other tasks, customizing equipment in the synthesis shop, and travel to the four islands of Lemur�s. The airship's interior can also be customized by the player.

The game will feature a sprite-based graphics engine with prerendered backgrounds and character designs by Ryoma ItM (Final Fantasy Tactics Advance).

Release Dates
US: Q4 2007
Japan: April 26, 2007
U.K: TBA

If I find more info I will post it here.

« Last edited by Mr_darkside on May 26th 2007 »
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guy in oakland Posted at: 10:24 Apr18 2007 Post ID: 1533334
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this games sounds nice!Is it only coming out for DS though?



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Repner Posted at: 11:17 Apr18 2007 Post ID: 1533538
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Yeah. Ill probably get a DS when FF III comes out in the UK, so ill get this as well
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Riku994 Posted at: 13:46 Apr18 2007 Post ID: 1533849
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Yeah, this is my only reason to want a DS lol.


Good bye everyone, it's been fun!

Special thanks to ED_, superman4u, and Cross Stinger

Credit for the Siggy goes to shadow slayer
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Mr_darkside Posted at: 07:30 Apr19 2007 Post ID: 1535917
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If anyone else gets anymore info just post it
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Riku994 Posted at: 20:49 Apr19 2007 Post ID: 1538518
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Yeah, so if you don't please feel free to NOT post unless your post actually has some significance other than information.


Good bye everyone, it's been fun!

Special thanks to ED_, superman4u, and Cross Stinger

Credit for the Siggy goes to shadow slayer
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Repner Posted at: 10:28 Apr20 2007 Post ID: 1539159
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On 19-Apr-2007 Riku994 said:Yeah, so if you don't please feel free to NOT post unless your post actually has some significance other than information.
What are you talking about? People should be allowed to discuss the topic, whether they have new info or not. You being too strict as a mod
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guy in oakland Posted at: 10:56 Apr20 2007 Post ID: 1539204
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definetly agree with repner there,anyways back on topic are thier really going to have 50 aeons(espers) in this game!?



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Repner Posted at: 11:12 Apr20 2007 Post ID: 1539227
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If there is, that would be something id like to see. the FF with the most summons so far was FF VI which had about 27 summons i think, so this will break the record
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guy in oakland Posted at: 11:52 Apr20 2007 Post ID: 1539271
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man if they had Yojimbo in that game that would be awesome



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Repner Posted at: 11:56 Apr20 2007 Post ID: 1539276
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It should have Alexander, Leviathan, and Odin back. The fact that they werent in FF X is a mistake, since they're recurring summons (not including XII, which had all new summons, which is unique to the series)

« Last edited by Repner on Apr 20th 2007 »
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Riku994 Posted at: 06:56 Apr21 2007 Post ID: 1542012
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Alright fine, I'll give in AGAIN... Lol I'm just jokin with you guys post about the game just try to stay on topic please.


Good bye everyone, it's been fun!

Special thanks to ED_, superman4u, and Cross Stinger

Credit for the Siggy goes to shadow slayer
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Repner Posted at: 12:38 Apr21 2007 Post ID: 1543365
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We are on topic Riku994
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guy in oakland Posted at: 13:26 Apr21 2007 Post ID: 1543526
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we are tlaking about the aeons(espers)on the game



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Riku994 Posted at: 15:28 Apr21 2007 Post ID: 1544101
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I know I'm just sayin, make sure it stays this way. I'm not trying to be strict, I just like having my own way of modding... Anyway, just stay on topic like you are now and we'll all be fine.


Good bye everyone, it's been fun!

Special thanks to ED_, superman4u, and Cross Stinger

Credit for the Siggy goes to shadow slayer
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Repner Posted at: 18:27 Apr21 2007 Post ID: 1545009
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Ok, its just that we need more freedom when it comes to discussion. Rich doesnt want this to be a strict and generally restricting site when it comes to discussing

Anyway, that being said, ill get back on topic

If there going to bring back the traditional summons, Bahamt better be one of them, since hes appeared in practically every FF game (except 2)
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guy in oakland Posted at: 23:06 Apr21 2007 Post ID: 1546197
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isnt shiva and ifrit also in most FF games?



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Mr_darkside Posted at: 07:08 Apr22 2007 Post ID: 1546695
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Well the most recurring summons are Shiva, Ifrit, Ramuh, Bahumat, Odin, Leviathan, Carbuncle, Alexander and Phoenix. But if there is going to be over 50 summons then I wonder how many new summons will be added if they have all summons from the past game?

Well I think I will list them because Im bored and want to see now lol also Im going to list them from FF3 TO ff12 and then add on's in order;
Final Fantasy III Summons there are 8 in the game.
1-Chocobo
2-Shiva
3-Ramuh(Indra in FFIV)
4-Ifrit(Jinn in FFIV)
5-Titan
6-Odin
7-Levaithan
8-Bahumat
Final Fantasy IV Summons there are 15 in the game.
9-Mist(Mist Dragon)
10-Asura
11-Sylph
12-Imp
13-Bomb
14-Mage
15-Cocatrice
Final Fantasy V Summons there are also 15 in this game.
16-Remora
17-Golem
18-Shoat(Catoblepas)
19-Carbuncle(Curbunkl in FFVI)
20-Phoenix
Final Fantasy VI Espers there are 31 in this game.
21-Kirin
22-Siren
23-Stray(Cait Sith)
24-Unicorn
25-Maduin
26-Phantom
27-Bismark(Bismarck)
28-Zoneseek(Zone Seeker)
29-Sraphim(Seraph)
30-Palidor(Quetzalli)
31-Fenrir
32-Tritoch(Valigarmanda)
33-Terrato(Midgardsormr)
34-Starlet(Lakshmi)
35-Alexander
36-Ragnarok
37-Crusader
38-Raiden
39-Gilgamesh
40-Cactuar
41-Diabolos(Diablos)
Final Fantasy VII Summons there are 16 in this game.
42-Choco/Mog
43-Kjata
44-Neo Bahumat
45-Hades
46-Bahumat ZERO
47-Typoon
48-Knights Of The Round
Final Fantasy VIII Guardian Forces there are 22 in this game(Brothers count as 1).
49-Quezacotl
50-Brothers
51-Pandemona
52-Cerberus
53-Doomtrain
54-Tonberry
55-Eden
56-Boko
57-Moomba
58-Mini Mog
Final Fantasy IX Eidolons there are 12 in this game.
59-Atomos
60-Madeen
61-Ark
Final Fantasy X Aeonsthere are 8 in this game.(Magus Sisters count as 1)
62-Valefor
63-Ixion
64-Yojimbo
65-Anima
66-The Magus Sisters
Final Fantasy XI Avatars there are 9 in this game.
67-Garuda
Final Fantasy XII Espers there are 13 in this game.
68-Belias
69-Mateus
70-Adrammelech
71-Zalera
72-Shemhazai
73-Hashmal
74-Zeromus
75-Exodus
76-Cuchulainn
77-Famfrit
78-Chaos
79-Ultima
80-Zodiark
Final Fantasy Tactics Summons there are 16 in this game.
81-Salamander
82-Silf
83-Fairy
84-Lich
85-Cyclops
86-Zodiac
Final Fantasy Tactics Advance Summons there are 5 in this game.
(All summons in this game are already in the list)
Final Fantasy Unlimited Summons there are 11 in this game.
87-Gun Dragon
Final Fantasy Advent Chilren Summons there are 1 in this game.
88-Bahumat-Sin

wow 88!!! altogether so I do wonder if they will make any new ones?

« Last edited by Mr_darkside on Apr 22nd 2007 »
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Repner Posted at: 09:54 Apr22 2007 Post ID: 1546911
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The first 2 FF games didn't have summons yet, as they were first introduced in III, but Bahamut still appeared in FF I. So Bahamut is the number one most recurring summon in the series
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Riku994 Posted at: 12:40 Apr22 2007 Post ID: 1547488
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Too bad there's only new ones in FFXII. I wanted to see some of t he old ones.


Good bye everyone, it's been fun!

Special thanks to ED_, superman4u, and Cross Stinger

Credit for the Siggy goes to shadow slayer
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