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Post ID: 1237946 Posted at: 24-Dec-2006 04:38:18
teddybear_jacko
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here is some stuff i found about the game, thought it might just be fun to know

TRIVIA

* The police department vehicles and most of the police radio are recycled from Most Wanted.
* The San Juan district is unaccessible by free roam. It is only used as a practice course in the beginning of the game (available in the Collectors Edition).
* Colin's clothing appears to be the same from the flashback to the current scene.
* Darius constantly refers to Cross as "Crock" or "Crawl."
* All the hotels and casinos in Silverton are spoofs of their real counterparts (e.g. the London hotel is a spoof of the New York, New York casino).
* David Footman (the director) has a cameo as one of Darius' crew members in the intro scene. His name is used to take care of Cross.
* There's a deleted scene (viewable in the Collector's Edition bonus DVD) where Cross will back up in the player's BMW as an insult and will call him Romeo.
* The Gold-level Canyon Duel in the Challenge series consists of you driving Cross' Corvette, trying to beat the player's BMW M3. At the game's beginning, you have to use your M3 to escape Cross' Corvette.
* The vinyl on the Mitsubishi Lancer Evolution IX in the introduction and the Canyon tutorial is a body vinyl of the Scorpio's crew logo, however the vinyl is inaccessible in-game.
* The EA Trax only play in Checkpoint races or when driving in free roam.
* The cop with the mustache in the arrest sequences is modeled off Neil Eskuri, the Senior Art Director for Need For Speed: Carbon.
* Eskuri Plaza, in Kempton, was also named after Neil Eskuri.
* The Koenigsegg CCX (only available in the Collectors Edition) will only reach a top speed of 202mph in the game. The real car reaches 250mph.



HERE IS A LIST OF CUT FEATURES THAT WHERE MEANT TO BE IN THE GAME

* A police helicopter that fired vehicle immbolizers was going to be in game and persue the player's car after reaching heat level 3 or higher, but due to the complexity of the pathing needed, was cut.
* Customizable license plates
* Drifting against computer players, but the programmers had difficulty in programming the AI to drift.
* Rain during drift races
* Another type of crewmember, a Persuader, who would cause traffic to block the player's opponents, was cut due to programming difficulties.
* Traffic in Canyon maps
* Many UCAP (Similar to MOCAP but with facial expressions) scenes were cut due to the sheer amount of rendering power needed.
* 20 Car races were cut from PS2, Gamecube, and Xbox consoles due to lack of respective processing power.
* A "Tuner" flag girl (currently there are only Muscle and Exotic flag girls ingame)
* San Juan being the starting area before going out into Palmont, complete with cop cars
* Being able to adjust the Ride Pitch of your car, making it slant downwards.
* Being able to get more than a 20x multiplier on Canyon Drift races.


« Last edited by teddybear_jacko on Dec 24th 2006 »
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Post ID: 1237950 Posted at: 24-Dec-2006 05:43:11
popslinger
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Joined: 11 Mar 2006
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What about this; here on SC, when they were advertiseing this game, you could see your wingmans on what they do. EX: blocker-wrecks other racers. But on that ad. you saw assanere(spelling). The info said that it is a person who races ahead a lays down a spike strip infront or racers. What hpped to it?

Popslinger still rides among you
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Post ID: 1238877 Posted at: 24-Dec-2006 14:29:08
tomass-hole
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I noticed the assasin thing aswell. it could be a different countrys version. I'm not sure though.
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Post ID: 1239585 Posted at: 24-Dec-2006 20:04:42
Murcielago
Firing On All 12 Cylinders.
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On 24-Dec-2006 popslinger said:What about this; here on SC, when they were advertiseing this game, you could see your wingmans on what they do. EX: blocker-wrecks other racers. But on that ad. you saw assanere(spelling). The info said that it is a person who races ahead a lays down a spike strip infront or racers. What hpped to it?
That is actually for the Playstation Portable version, and probably for Nintendo DS and GameBoy Advance as well. I think the assassins replaced scouts from the console versions, but I'm not entirely sure.


Murcie is back.
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Post ID: 1239706 Posted at: 24-Dec-2006 21:46:36
popslinger
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That would be the coolest thing yet.

Popslinger still rides among you
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Post ID: 1240738 Posted at: 25-Dec-2006 18:51:32
Aeon-Flux
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Ya but when this happens we would have to restart over and over wouldn't we? We would loss bad to opponents unless we controled them doing that. Although hittin building poles and makes things fall onto the track was awesome too.
Yeah... this is a signature, so what?
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Post ID: 1247047 Posted at: 28-Dec-2006 15:11:59
cyber_john3000
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i think carbon is easy,well darius is not, but the creators had lessen the customisation stuff, unlike NFSU2 where there's neon,hydrolics,headlight,tailight,side mirror,decals,spinners,trunk,hood etc.

Just A Bullet For My Valentine

[center]Special Thanks To Dark_Wolf_33 For The Great Sig
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