>ND
The only code required is the Debug menu, which can
be found for any version, at http://arcentral.net
First, set a time limit, preferably 30 seconds.
This is under RULE in the second menu, the tiny one
Second, disable player 2. This is under KIND SELECT
in the third menu.
Third, pick your character (and color if you care).
These are both in the third menu.
Fourth, pick a stage and get to it. They start with
T then the character name (e.g. TMARIO). Some names
are abbreviated/untranslated, so here they are:
CLINK- Young Link
EMBLEM- Roy
GANON- Ganondorf
KOOPA- Bowser
MARS- Marth
POPONANA- Ice Climbers
PURIN- Jigglypuff
SE->ZE- Shiek/Zelda
ZE->SE- Zelda/Sheik
Zelda, Sheik, and Zelda/Sheik will be counted as
three seperate characters. Zelda means ONLY Zelda,
Sheik only Sheik. Zelda/Sheik must break at least
one target with each.
Make sure you keep track of your scores, because
the game won't. Subtract the time remaining from 30
and you're set. Please video your records if
possible. I'll keep seperate records for unrecorded
records.
Some stages cannot be completed by certain
characters.
Also, Jiggs can't get the box target and maybe not the bumper target in Young Link's stage.
ritt.no-ip.com