http://www.angelfire.com/games5/sdmandyleaves/Perfect_Control_preview_final.wmv
A project that some of our smashers are working it. It's real short, and the introduction should explain what you're about to see in the video.
For full information about the project itself, check out link at the end of the video.
*READ THIS PART AFTER YOU'VE WATCHED THE VIDEO*
If you don't understand why or aren't impressed by the video, then most likely, you didn't know what was happening.
Here's a step by step of what is happening in each new scene. Note that all of these are possible in real gaming. You just need "perfect" control of your character.
1 - Fox is constantly using shffl'd attacks here. If you haven't seen what a shffl looks like, there it is. Enjoy, and practice some more.
2 - Fox waveshining back and forth across Battlefield. In between each waveshine, he turns around and faces the other direction. A simple tap of the control stick while using the shine makes this possible. Again, it's the consistency that makes this look impressive. He's also doing it a lot quicker than normal.
3 & 4 - Samus using her Super Wavedash, then using her grab in the middle of it. What's impressive here is that her Super Wavedash takes extreme timing to do. It's possible to use it in real game, but it's often difficult to hit JUST the right frame to use it.
5 - The most impressive one so far: Fox shines, jump-cancels, and shines again before he leaves the ground. (By jump cancel, meaning Fox is jumping out of his shine). I'd imagine that it takes extreme timing.
6 - Fox using reverse short hop double blasters. In real game, it's highly difficult to do, especially since, once again, it's quite consistent used as shown here. Short Hop Double Blasters need a some good timing. You'll want to use the first blaster the moment you leave the ground. Otherwise, the second blaster won't come out.
7 - I can only guess that Peach uses a float-canceled n-air here. A special attritbute about float-cancels is that Peach has no lag when landing from an attack, so L-canceling is unneccesary, and Peach attacks faster. Again, the consistency is what makes this looks impressive.
Keep in mind that everything was doing using the AR to rerecord the frames and the like. Still, it's interesting to see what a perfect player could look like with all the advanced techniques put into it.
Hope you enjoyed the video. If you have any more questions, feel free to ask.