yea it does, see he agrees with me, lol.
nah, sorry, but the rest of the topic was furreal.
And as an explination, it will not flee if it has not sustained substantial damage. Im pretty sure you have to take away 60% of its health to make it flee. If it still stays, you are not dealing enough damage. There are two solutions to this, but the better one of witch i will tell you now is, get Death Stench armor. Have a think for a sec, you rush and deal 100 damage, this is about a full super hammer pound. Then you get hit and fly away. This takes up about 30 seconds. Then you need to heal another 7 seconds, then you need to find another time to charge and attack, anywhere from 10-20 seconds. So in total, one hit took 47 seconds to a minute. If you dont get hit and have to heal you can subtract about 30 seconds from this process. Of course, not getting hit at all would clear up 50 seconds and you can pretty much keep hiting your target.
Yes, these numbers are not EXACT, but they are not unreasonable, perhaps maybe a worst case scenario, nonetheless, still proves my point.
So heres a checklist to follow and plz prioritize in nuber order:
1.Practise dodgeing and returning attacks.
2.Get Death Stench Armor
3.Get a better weapon
Simple, but thats what i would do at your point.
Good Luck and plz post your next results.