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I never really minded quickscoping. Except for when it didn't work for me ;_;
Last night was a prime example, using thermal, a guy ran out in front of me, I scoped in as a habit, and the scope was full white, with the exception of a small amount of normal scope next to the guys head. Cross hairs on the dudes body. I fire. Nothing. He kept running, I scoped in, again, cross hairs on the guy, fire. Nothing. He turns around in no scopes me using commando -,-
<3 to Craizen for the Avatar & TheLlama for the Signature.
"Forever in this heart of mine, an everlasting bond. From now until the end of time, are memories so fond."
I don't really care for Quickscoping. When people who ask me to do a quickscoping, 1v1. i say "I don't do quickscopes. So go get a life" Then I leave, or he leaves
Yeah, people seem to think quick scoping takes skill. But it doesn't really. So long as your crosshairs were somewhere close to the person, scope in enough so the corners of your screen turn black (the outside of the scoped in screen) and you're pretty much guaranteed a kill.
Or that's how its always been when I quick scope & people quick scope me. I don't have much luck with Thermals though.
<3 to Craizen for the Avatar & TheLlama for the Signature.
"Forever in this heart of mine, an everlasting bond. From now until the end of time, are memories so fond."
Eh, not necessarily David. They've still got an Extreme Conditioning sort of perk, and I'm sure it'll be enough to knock off the balance of the map flow. That's all rushing is, a single person knocking off the normal balance of the 'flow' that every map has.
When you think about it, it's rare that someone runs straight from one side of the map to the other - or any other long treks. At some point you pretty much have to stop to check your corners, your back, go through a certain spot carefully, etc. Otherwise you'll likely get shot. That time right there, that will 'refuel' your running meter and you should be ready to take off as soon as you need to again.
So, in theory, nothing will change. Adaptations will be made by those like myself whom are gods of the art of the rush. ;)This is of course theory for now, I can't say anything for sure until I get to know the flow, structure, and placement of every map and exactly how long lasting this Extreme Conditioning perk is.
Well now people with it can only get so far. I mean yes they can out run me and get to places faster than me, but at least they can't be in my spawn within 10 seconds of the game with an AA12 in hand to kill me. Also you better adapt Mr. leader .
One shot, two shot, three..... Go to http://kevan.org/brain.cgi?doamasniperx14 to put your mind through the ultimate test.
True that. On certain maps you'll probably get a bit more time to get ready. For instance, Derail is probably the only map that this would cause trouble for me on, as I have to run through huge open spaces when on the attacking side toward the middle of my rush. There's no longer a full-auto shotgun though I take it?
The AA-12 will most likely not be in the game, Black Operations were to take place between the 50's and early 70's and production began on the AA-12 in 1972.
And this doesn't mean no quick scoping it's just going back to the way it was before MW2.
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