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Pravinj Posted: 05:07 Aug28 2012 Post ID: 3144281
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What do you guys think of these? I am quite happy with them. And which one do you like better?

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What lies behind us and what lies before us are tiny matters compared to what lies within us.- Ralph Waldo Emerson

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campeones Posted: 05:55 Aug28 2012 Post ID: 3144289
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I prefer the one with colour. It feels kind of dark in both of them, and there isn't much flow or depth. The effects are cool though.
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Pravinj Posted: 08:26 Aug28 2012 Post ID: 3144321
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I was mainly going for the effects, but how can I make the depth more? I thought that there was enough depth...


What lies behind us and what lies before us are tiny matters compared to what lies within us.- Ralph Waldo Emerson

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campeones Posted: 14:11 Aug28 2012 Post ID: 3144400
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Things like depth of field and lighting helps create good depth.
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Lelouch Lamperouge Posted: 19:27 Aug28 2012 Post ID: 3144509
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a little dark for me. (granted ive made darker sigs too and they are never rated well) The lighting needs work in my opinion to bring more attention to link. My attention seems to go a bit more off to the right compared to him

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Pravinj Posted: 23:36 Aug28 2012 Post ID: 3144556
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Next time, I'll focus on getting better lighting.


What lies behind us and what lies before us are tiny matters compared to what lies within us.- Ralph Waldo Emerson

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Lelouch Lamperouge Posted: 16:24 Aug29 2012 Post ID: 3144741
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use the sig i made for seth as an example. cuz that was prob the best use of lighting ive done

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campeones Posted: 16:29 Aug29 2012 Post ID: 3144743
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Or look at my current sig. The lighting is really obvious in it. The lighting in your signature would have come from on top of link.
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Lelouch Lamperouge Posted: 16:34 Aug29 2012 Post ID: 3144750
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yes the lighting in yours is very obvious which is a good thing, though i prob woulda moved it a bit more to the right so the attention is more at the render

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campeones Posted: 16:50 Aug29 2012 Post ID: 3144756
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It's where the lighting on the stock was, and if it were closer, It wouldn't look natural. As you can see, the shadows cover most of his face. If the light were closer to him, the shadows wouldn't look right.

A key to lighting, Pravinj, is to make it look as natural as possible. That's really what lighting and depth are about.
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Craizen Posted: 11:34 Aug31 2012 Post ID: 3145294
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Depends what type of depth you are after though. You can create depth in any tag, it mainly depends on how you want to go about it.


For example, as Campe said, you have natural lighting, which would be using the natural shadows of the render or focal to create your lighting points, this is the easy way to do it, but also the easiest way to mess it up if you do it wrong or make it clunky.

A proper example of depth lighting like this:



Realy natural lighting is the best way to describe it. Without the lighting and the shadows falling where they are, plus teh design of the room, the picture would be extremely flat.

Now, you can also create depth with layers and and placement, ))one of my more favorite methods, such as this:
((tag made by DARK))


Notice how in addition to the lighted spots and shadows, he's design of the art utilizes smaller parts and details to force more depth into the pieces, plus perspective lines, while giving you something more to look at it.


In your tags I prefer the colors, because b n w is mainly used to create a certain atmo, or utilize deep shadows in contrast to bright lighting, which your tag doesn't have, thoug it does have lighting and shadows.

/overexplantaionftw

« Last edited by Craizen on Aug 31st 2012 »
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Pravinj Posted: 04:13 Sep03 2012 Post ID: 3146243
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Thanks guys, appreciate it (:


What lies behind us and what lies before us are tiny matters compared to what lies within us.- Ralph Waldo Emerson

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~Avy and Sig by me~
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