I'm playing this really hard game right now, I can't remember what it's called though. It's really long though, and it involves creating a character and having them grow up, then having it meet others, find a partner, and making a unit with that partner. Your character and this partner, or "other half" as it would be, make tiny characters that your characters have to teach and watch grow and leave and find their own partners. After these things have happened, your character grows old and realize it's time to pass on the knowledge it has gained throughout the game, but by the time it realize this, it contracts a disease that wipes all the lessons and memories that your character has learned and experienced. In the end your character essentially becomes a tiny character again, having to be looked after and tended to until it's data stream ends.
Through out this game, you come into contact with numerous other characters, some who teach you, others who you teach, and yet others who make your character's life a living hell hole. The ones who teach your character, make it realize that there are many beliefs and a lot of knowledge to be gained. The ones who your character teaches, makes your character realize just how futile the search for knowledge is, and the ones who make your character's life a living hell, teach your character that the most important thing with gaining knowledge is patience, because some knowledge isn't gained by learning or watching, it's gained by playing this game and making mistakes, and having the patience to keep trying and learning.
This game, as with others, does have cheats. But unlike the others, these cheats change your character forever. Some are permanent and others are temporary. If your character finds the road to be too rough and not worth it, the first cheat "termination" comes into effect. If you choose to enter this cheat, your character dies, but with that termination, everyone that character has touched is affected. This cheat causes innumerable others to be saddened and makes them realize just how powerful the "termination" cheat really is. Another cheat is for the same reason as the first cheat, but these characters either realize that "termination" is powerful, or that they can't do it. This cheat doesn't have name because it is a bunch of little cheats piled into one big cheat, but for reference we'll call it "Poison". This "poison" cheat isn't permanent, but it's right below "termination" because it kills your character slowly but surely, as well as effects those around you, and is a hard cheat to disable. With this cheat activated, your character will partake of bytes and flops. Bytes are drinkable items that cause you to become sluggish if you have too many, but also can do very bad things to your character. You start seeing enemies where there are none and attack those close to you. In essence, your character places a blind fold over their eyes and attack everything. Now sometimes, this doesn't happen and your character just gets tipsy or sluggish, but even though you can't see the harm, inside your character the code for your character's antivirus protection is being destroyed. This cheat is hard to disable because these bytes make your character feel like it can't live without them, but if your character has the right motivation, or shear willpower, the cheat can be disabled.
Now, flops are things that your character can either inhale or inject into their code. Like bytes, these flops destroy code, but not in the same area of your character. The code that the flops destroy is in the CPU or Central Processing Unit, and once that code is destroyed it won't ever come back, taking away from that character, it's brilliance. It might take a while, but eventually your character will become dull and once the things that seemed easy like processing numbers and transporting data will now take a lot more work. This cheat is a lot harder for your character to disable because flops are more camouflaged than bytes, and they don't seem as harmful. Same as the bytes though, flops can be over come with either shear willpower or motivation.
This game is long and hard, and at times seems unbeatable, but I don't know if that's the case. So far no player has won so I'd say it is unbeatable, but who knows. I do know that nothing is impossible though, there are just things that haven't been done yet, so we just have to keep playing the game and try to beat it.
Avy & Sig credits go to Hurricane0