Oh so ill start
Thunder ball/electric/(150 damage)
50% of paralyzing the foe
Shadows/ghost/ (---damage)
engulfs the user in shadows to boost evaisivness*spelling*
Tsunami/water/ (200 damge)
A huge tidal wave crahes down on the foe th user loses 1/2 its HP
smokeball/fire/ (60 damage)
the user raise evaisiveness and the foe loses hp, always burns the foes
Water balst/water/ (120 damage)
A huge blast of water is shot at the foe
Fire ball/fire/ (100 damage)
a huge fire ball is shot into the air on 1 turn and hits on the next
Moon Beam/psychic/ (120 damage)
a mystic beam is shot at the foe it also has a 30% chance of confusing the foe
thats all i got now but please try be realistic
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