No, the DS is 64-bit. Just because the graphics look better doesn't need to mean that it is 80-bit or whatever. In Super Smash Bros. for N64, after you defeat Master Hand while playing as Samus, look at the screen where it says "Congratulations" or whatever. See that? That picture of Samus's helmet is 64-bit, but it has been made with such efficiency, it appears 128-bit, and yet the graphics in the game regularly are very poor quality. It's something called resolution, I think. Go back to one of the worst games of all time, Drake of the 99 Dragons, I think it's called. The graphics on it are totally abysmal. But compare that to Super Smash Bros. Melee. Now, maybe I am wrong in some ways, but the games make a big difference in graphical influence. Perhaps Drake blablabla is 16-bit, but is being played as a 128-bit game. I need to study more of this...
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