Customisation FAQ
Weapons Alcehmy - Doubles the effect of recovery items - Healing Water x 4
Break Damage Limit - Allows you to deal over 9,999 points of damage - Dark Matter x 60
Capture - Captures a monster, allowing you to fight it at the arena in the Calm Lands (character must deal the death blow) - Not customizable, available only on weapons bought from the arena owner at the Calm Lands
Counter-Attack - Character will sometimes deal an automatic counter-attack after being attacked physically - Friend Sphere x 1
Darkstrike - Adds Darkness to attacks and skills (if enemy is resistant, might not work) - Smoke Bomb x 20
Darktouch - Sometimes add darkness to attacks and skills (if enemy is resistant, chance is lowered) - Eye Drops x 60
Deathstrike - Like Darkstrike, only adds Death rather than Darkness - Farplane Wind x 60
Deathtouch - Like Darktouch, only adds Death rather than Darkness - Farplane Shadow x 30
Distil Ability - Adds Distil Ability to attacks and skills - Ability Sphere x 2
Distil Mana - Adds Distil Mana to attacks and skills - Mana Sphere x 2
Distil Power - Adds Distil Power to attacks and skills - Power Sphere x 2
Distil Speed - Adds Distil Speed to attacks and skills - Speed Sphere x 2
Double AP - Doubles amount of AP earned - Megalixir x 20
Double Overdrive - Charges Overdrive gauge twice as quickly - Underdog's Secret x 30
Evade & Counter - Like Counter-Attack, but character will somtimes evade attacks as well - Teleport Sphere x 1
Firestrike - Adds Fire element to attacks and skills - Bomb Fragment x 4
First Strike - Character will automatically get the first move at the beginning of a battle - Return Sphere x 1
Gillionaire - Doubles amount of Gil earned - Designer Wallet x 30
Half MP Cost - Havles MP cost of abilities - Twin Stars x 30
Icestrike - Adds Ice element to attacks and skills - Anarctic Wind x 4
Initiative - Raises the chance of a pre-emptive strike (character must be in the front line) - Chocobo Feather x 6
Lightningstrike - Adds Lightning element to attacks and skills - Electro Marble x 4
Magic +3% - Boosts Magic stat by 3% - Magic Sphere x 3
Magic +5% - Boosts Magic stat by 5% - Mana Spring x 2
Magic +10% - Boosts Magic stat by 10% - Blk. Magic Sphere x 1
Magic +20% - Boosts Magic stat by 20% - Supreme Gem x 4
Magic Booster - Boosts Magic stat by 50%, but also doubles MP cost of White Magic/Black Magic ablilities - Turbo Ether x 30
Magic Counter - Like Counter-Attack, but counters magic attacks rather than physical - Shining Gem x 16
No AP - Character earns no AP at end of battle - Not customizable. Appears automatically on the celestial weapons until they've been fully activated with both the relevent crest and sigil
One MP Cost - Reduces MP cost of abilities to 1 - Three Stars x 20
Overdrive > AP - When Overdrive gauge would charge, character instead earns additional AP - Door to Tomorrow x 10
Piercing - Allows character to fully damage armoured foes - Lvl. 2 Key Sphere x 1
Poisonstrike - Like Darkstrike, only adds Poison rather than Darkness - Poison Fang x 24
Poisontouch - Like Darktouch, only adds Poison rather than Darkeness - Antidote x 99
Sensor - Allows entire team to view enemy weaknesses, elemental characteristics and status during battle, so long as one front-line character has this ability - Ability Sphere x 2
Silencestrike - Like Darkstrike, only adds Silence rather than Darkness - Silence Grenade x 20
Silencetouch - Like Darktouch, only adds Silence rather than Darkness - Echo Screen x 60
Sleepstrike - Like Darkstrike, only adds Sleep rather than Darkness - Dream Powder x 16
Sleeptouch - Like Darktouch, only adds Sleep rather than Darkness - Sleeping Powder x 10
Slowstrike - Like Darkstrike, only adds Slow rather than Darkness - Gold Hourglass x 30
Slowtouch - Like Darktouch, only adds Slow rather than Darkness - Silver Hourglass x 16
SOS Overdrive - Overdrive gauge charges twice as quickly when HP drops below 50% - Gambler's Spirit x 20
Stonestrike - Like Darkstrike, only adds Petrification rather than Darkness - Petrify Grenade x 60
Stonetouch - Like Darktouch, only adds Petrification rather than Darkness - Petrify Grenade x 10
Strength +3% - Enhances Strength stat by 3% - Power Sphere x 3
Strength +5% - Enhances Strength stat by 5% - Stamina Spring x 2
Strength +10% - Enhances Strength stat by 10% - Skill Sphere x 1
Strength +20% - Enhances Strength stat by 20% - Supreme Gem x 4
Triple AP - Triples amount of AP earned - Wings to Discovery x 50
Triple Overdrive - Overdrive gauge charges three times as quickly - Winning Formula x 30
Waterstrike - Adds Water element to attacks and skills - Fish Scale x 4
Zombiestrike - Like Darkstrike, only adds Zombie rather than Darkness - Candle of Life x 30
Zombietouch - Like Darktouch, only adds Zombie rather than Darkness - Holy Water x 70
Armour Auto-Haste - Character starts the battle with Haste - Chocobo Wing x 80
Auto-Med - When character is inflicted with a status effect and his/her HP is below 50%, the relevent recovery item will automatically be used (if available) - Remedy x 20
Auto-Phoenix - When character is KOed, a Phoenix Down is automatically used (if available) - Mega Phoenix x 20
Auto-Potion - When character suffers sufficient damage, a recovery item is automatically used (eg. once character has suffered 200 damage, a Potion is automatically used) - Stamina Spring x 4
Auto-Protect - Character starts battle with Protect - Light Curtain x 70
Auto-Reflect - Character starts battle with Reflect - Star Curtain x 40
Auto-Regen - Character starts battle with Regen - Healing Spring x 80
Auto-Shell - Character starts battle with Shell - Lunar Curtain x 80
Beserk Ward - Increases resistance against Beserk - Hypello Potion x 8
Beserkproof - Immunity to Beserk, with some exceptions - Hypello Potion x 32
Break HP Limit - Allows character's HP to exceed 9,999 - Wings to Discovery x 30
Break MP Limit - Allows character's MP to exceed 999 - Three Stars x 30
Confuse Ward - Increases resistance against Confusion - Musk x 16
Confuseproof - Immunity to Confusion, with some exceptions - Musk x 48
Curseproof - Immunity to Curse, with some exceptions - Tetra Elemental x 12
Dark Ward - Increases resistance against Darkness - Eye Drops x 40
Darkproof - Immunity to Darkness, with some exceptions - Smoke Bomb x 10
Death Ward - Increases resistance against Death - Farplance Shadow x 15
Deathproof - Immunity to Death, with some exceptions - Farplane Wind x 60
Defense +3% - Increases Defence stat by 3% - Power Sphere x 3
Defense +5% - Increases Defense stat by 5% - Stamina Spring x 2
Defense +10% - Increases Defense stat by 10% - Special Sphere x 1
Defense +20% - Increases Defense stat by 20% - Blessed Gem x 4
Fire Eater - Converts Fire damage into HP - Fire Gem x 20
Fire Ward - Halves Fire damage - Bomb Fragment x 4
Fireproof - Immunity to Fire damage - Bomb Core x 8
HP +5% - Raises max HP by 5% - X-Potion x 1
HP +10% - Raises max HP by 10% - Soul Spring x 3
HP +20% - Raises max HP by 20% - Elixir x 5
HP +30% - Raises max HP by 30% - Stamina Tonic x 1
HP Stroll - Character recovers HP while walking around in field mode - Stamina Tablet x 2
Ice Eater - Converts Ice damage into HP - Ice Gem x 20
Ice Ward - Halves Ice damage - Antarctic Wind x 4
Iceproof - Immunity to Ice damage - Arctic Wind x 8
Lightning Eater - Converts Lightning damage into HP - Lightning Gem x 20
Lightning Ward - Halves Lightning damage - Electro Marble x 4
Lightningproof - Immunity to Lightning damage - Lightning Marble x 8
Magic Def +3% - Raises Magic Defence stat by 3% - Magic Sphere x 3
Magic Def +5% - Raises Magic Defence stat by 5% - Mana Spring x 2
Magic Def +10% - Raises Magic Defence stat by 10% - Wht. Magic Sphere x 1
Magic Def +20% - Raises Magic Defence stat by 20% - Blessed Gem x 4
Master Thief - When character uses Steal, character will always receive rare items - Pendulum x30
MP +5% - Raises max MP by 5% - Ether x 1
MP +10% - Raises max MP by 10% - Soul Spring x 3
MP +20% - Raises max MP by 20% - Elixir x 5
MP +30% - Raises max MP by 30& - Mana Tonic x 1
MP Stroll - Character recovers MP while walking around in field mode - Mana Tablet x 2
No Encounters - No random encounters (character must be in front line) - Purifying Salt x 30
Pickpocket - When character uses Steal, character's chance of receiving rare items increases - Amulet x 30
Poison Ward - Increases resistance to Poison - Antidote x 40
Poisonproof - Immunity to Poision, with some exceptions - Poison Fang x 12
Ribbon - Immunity to all negative status effects, with some exceptions - Dark Matter x 99
Silence Ward - Increases resistance to Silence - Echo Screen x 30
Silenceproof - Immunity to Silence, with some exceptions - Silence Grenade x 10
Sleep Ward - Increases resistance to Sleep - Sleeping Powder x 6
Sleepproof - Immunity to Sleep, with some exceptions - Dream Powder x 8
Slow Ward - Increases resistance to Slow - Silver Hourglass x 10
Slowproof - Immunity to Slow, with some exceptions - Gold Hourglass x 20
SOS Haste - Casts Haste when character's HP drops below 50% - Chocobo Feather x 20
SOS NulBlaze - Like SOS Haste, only casts NulBlaze rather than Haste - Bomb Core x 1
SOS NulFrost - Like SOS Haste, only casts NulFrost rather than Haste - Arctic Wind x 1
SOS NulShock - Like SOS Haste, only casts NulShock rather than Haste - Lighting Marble x 1
SOS NulTide - Like SOS Haste, only casts NulTide rather than Haste - Dragon Scale x 1
SOS Protect - Like SOS Haste, only casts Protect rather than Haste - Light curtain x 8
SOS Reflect - Like SOS Haste, only casts Reflect rather than Haste - Star Curtain x 8
SOS Regen - Like SOS Haste, only casts Regen rather than Haste - Healing Spring x 12
Stone Ward - Increases resistance to Petrification - Soft x 30
Stoneproof - Immunity to Petrification, with some exceptions - Petrify Grenade x 20
Water Eater - Converts Water damage to HP - Water Gem x 20
Water Ward - Halves Water damage - Fish Scale x 4
Waterproof - Immunity to Water damage - Dragon Scale x 8
Zombie Ward - Increases resistance to Zombie - Holy Water x 30
Zombieproof - Immunity to Zombie, with some exceptions - Candle of Life x 10
« Last edited by The Ultimate Cheater on Mar 11th 2009 »