----Introduction to Runecrafting-----
Runecrafting is a skill on Runescape. The purpose of Runecrafting is too give a player
the ability to make their own runes instead of buying them off of people, or trying to
get them dropped by monsters.
Runecrafting is a non members and a members skill. You can only make certain runes
if you are a non member. You are open to everything that is to deal with Runecrafting if
you are a member.
In order to start Runecrafting you must have completed Rune Mystery's Quest. You are
able to begin this quest in Varrock Rune Shop by talking Aurbery. After Copmpleting the
quest you have now opened the Rune Essence mines. You need this in order to make runes.
There are two types of Rune Essence. There is Rune Essence and Pure Essence. They are both
non member items. However you can only get Pure Essence if you are a member, otherwise
you have to buy Pure Essence off of Players if you are a non member.
Rune Essence can only make non member Runecrafting runes, though Pure Essence can be used
to make any rune in Runecrafting.
You are able to get Rune Essence at these locations, once you have completed Rune Mysteries.
1. Wizard Aubury: (Located in the Varrock magic shop just south of the east bank). This is the fastest method to mine Rune essence for non-members as the bank is right north of the magic shop.
Aubury
2. Wizard Sedridor: (Located in the basement of the magic tower just south of Draynor village). It is not suggested you use this method as the closest bank is in Draynor village which is a fairly far for Rune/Pure essence mining.
Sedridor Location
3. * Wizard Distentor: (Located in the Wizards' Guild just west of the Yanille bank, level 66 magic required to enter the magic guild, or lower using Magic Mind bomb). As you can see on the map below it is a straight path from the bank to the Wizards' Guild, therefore this is the fastest way for mining Rune/Pure essence.
Frumscone Location
4. * Wizard Cromperty: (Located in Ardougne, the house just North-east of the Ardougne market area). The closest bank is just south of the market area.
Cromperty Location
5. * The gnome Wizard Brimstail: (hiding in a cave in the south-west corner of Gnome Stronghold). There are no monsters in this dungeon so it is 100% safe to everyone who is willing to enter it. I suggest you don't use this one as the closest bank is the one in The Grand Tree, this is fairly far away from the Wizard Brimstail.
Brimstail Location
6. * Moonclan Island Mine: (Located on Moonclan Island). This location requires partial completion of the Lunar Diplomacy quest, and the nearest bank is the one inside the Moonclan village.
Items that you will need in order to Runecraft are,
Pickaxe
Talismon
Rune/Pure Essence
Money
Teleporting Ways
Time
Patience
----Useful Items and Tricks----
Talismans
One of the most important items needed to make runes, besides Essence.
Rune/ Name/ How to get
Air Air talisman Given by Sedridor when completing quest; dropped by level 2 goblins and wizards
Mind Mind talisman Dropped by Imps, Wizards, Yanille Tower Guards, Colonel Radick
Water Water talisman Dropped by Wizards, Dark Wizards, and Giant Frogs
Earth Earth talisman Dropped by Men and Women around Runescape, Al-Kharid Warriors, Farmers, Rogues, Wizards, Dark Wizards, Vampires, Lesser Demons and Greater Demons
Fire Fire talisman Dropped by Guards, Wizards, Dark Wizards, and Skeletons (lvl18)
Body Body talisman Dropped by Guards, Giants, Wizards, and Dark Wizards
Cosmic Cosmic talisman Dropped by Lesser Demons, Ice Giants, Mysterious Old Man, Otherworldly Beings and Caskets (Big Net Fishing)
Chaos Chaos talisman Dropped by Lesser Demons, Skeletons, Giants, Chaos Druids, Moss Giants, Otherworldly Beings, given by the Mysterious Old Man Random Event, Chaos Dwarfs, Black Demons, Ice Warriors, Greater Demons, Baby Dragons, Hobgoblins, Fire Giants, Shadow Warriors and Mountain Dwarfs
Nature Nature talisman Dropped by Moss giants, Barbarians, Green Dragons, Red Dragons, Lesser Demons, Thieves, Greater Demons, Blue Dragons, Hobgoblins, Paladins, Black Knights, White Knights, Ice Warriors, Jogres, Mountain Trolls, and Cyclopes
Law Law talisman Reward from Troll Stronghold Quest
Death Death talisman Reward from Mourning's Ends Part II Quest and Dropped by Dark Beasts
The Abyss is a place that is filled with portals that will take you too any temple. It is
located in the X-Wilderness just North of Edgeville. Speak with the Mage of Zammorak to begin the mini-quest which offers a potentially dangerous, yet also potentially faster method of RuneCrafting.
Some Tips for the Abyss
* If using a Glory Amulet, wear a Ring of Life, this will save you if your HP drops under 10%.
* *Use Dueling Rings instead of a Glory Amulet, Teleport to Castle Wars, bank there and then teleport to Edgeville.
* *Drop your pouches if you are going to die. YES; your pouches will remain on the ground for two minutes IF you drop them. When you die quickly teleport back with a Glory Amulet and pick them all up.
* If recollecting pouches and you have access to the Fairy Rings, use the Alternate Abyss, you won't be skulled and prayer is not drained.
The mage is at the skeletons north east of Edgeville, in level 5 Wilderness. Talk to him and he will quickly tell you to meet him in Varrock at the Chaos Temple,
which is located southeast of Aubury's Magic Shop. Talk to him there to get a Scrying orb. He tells you to teleport to the rune essence mining area from 3 different locations.
The choices are Aubury in Varrock, wizard Sedridor at the Wizard's Tower near Draynor, wizard Cromperty in Ardougne, the gnome wizard Brimstail hiding in a cave in the south west corner of Gnome Stronghold,
or the wizard Frumscone in the Magic Guild. Go to three of them and get transported to the Rune essence. (There is no benefit in going to all 5 of them.) The orb will then begin to glow. Take this back to the
Mage of Zamorak and speak to him twice to get your rewards. He will give you 1000 Runecrafting xp, some research notes and a Small pouch used to hold Rune essence.
Other Usefull items are Essence Pouches.
Size/ Name/ Level to Use/ Amount of Essence capable to hold
Small Small Pouch 1 Three
Medium Medium Pouch 25 Six
Large Large Pouch 50 Nine
Giant Giant Pouch 75 Twelve
Tiara's
In order to make a Tiara you need a silver bar, a tiara mold, and the talisman of the rune
that you want to make a tiara of.
Rune/ Name/ EXP for Making
Air Air tiara 25
Mind Mind tiara 27.5
Water Water tiara 30
Earth Earth tiara 32.5
Fire Fire tiara 35
Body Body tiara 37.5
Cosmic * Cosmic tiara 40
Chaos * Chaos tiara 42.5
Nature * Nature tiara 45
Law * Law tiara 47.5
Death * Death tiara 50
There are also useful Items that will aid you in your goals of Runecrafting.
* Boots of lightness
* Spotted cape or Spottier cape
* Penance gloves
These quests, upon completion will give you Runecraftin EXP
Devious Minds - 5,000 exp
The Eyes of Glouphrie - 6,000 exp
Mage of Zamorak Mini-Quest - 1,000 exp
Lunar Diplomacy - 5,000 exp
Slug Menace - 3,500 exp
What Lies Below - 8,000 exp
The Following Quests give exp to a skill of your choice:
Darkness of Hallowvale - Tome of Experience with three chapters, 2,000 exp per chapter to a skill of you choice over level 30
A Fairy Tale Part II - Cure a Queen - Lamp that gives 2,500 exp to any skill of your choice
The Great Brain Robbery - The One lamp giving 5,000 exp to any skill
Legend's Quest - 7,650 exp to 4 skills of your choice. (Current Skill Level + 1) * 150 exp
One Small Favour - 10,000 exp to 2 skills of your choice (rub the lamps you get)
Recipe for Disaster - A Red Lamp that gives 20,000 exp to any skill over 50 of your choice
A Tail of Two Cats - 2 lamps that each give 2,500 exp to any skill of your choice
Once you have reached Runecrafting level 99 you may want to buy yourself a Runecrafting cape from Aubury, the owner of Rune Shop in Varrock for 99k.
-----Runes/Levels/Amounts/Locations of Temples----
You can make certain runes. The folloqwing list is of runes in order from lowest to
highest level that you are able to make. I will also include the levels that are
requirerd to make them.
Key - * means you must be a Member in order to make
Rune XP Level to Make Level for 2x Level for 3x Level for 4x Level for 5x Level for 6x Level for 7x Level for 8x Level for 9x Level for 10x
Air 5 1 11 22 33 44 55 66 77 88 99
Mind 5.5 2 14 28 42 56 70 84 98 - -
Water 6 5 19 38 57 76 95 - - - -
Earth 6.5 9 26 52 78 - - - - - -
Fire 7 14 35 70 - - - - - - -
Body 7.5 20 46 92 - - - - - - -
Cosmic* 8 27 59 - - - - - - - -
Chaos* 8.5 35 74 - - - - - - - -
Astral* 8.7 40 82 - - - - - - - -
Nature* 9 44 91 - - - - - - - -
Law* 9.5 54 - - - - - - - - -
Death* 10 65 - - - - - - - - -
Blood* Unknown Unknown - - - - - - - - -
Soul* Unknown Unknown - - - - - - - - -
Locations of Temples
Rune/ Name/ Location
Air Air Altar Southwest of Falador's south gate
Mind Mind Altar On the hill above Goblin Village, 3 steps from wildy
Water Water Altar Lumbridge swamp, southeast from the place where you start the Lost City quest
Earth Earth Altar East-northeast of Varrock
Fire Fire Altar Northeast of Al-Kharid, east of the mining chasm and just north of the duel arena
Body Body Altar North-west of the Barbarian Village
Cosmic* Cosmic Altar Inside Zanaris (lost city), south of the cow pen, there's a long tunnel and at the end is the cosmic altar
Chaos* Chaos Altar In level 9 wilderness, north of Edgeville, there is a large maze inside, but don't get your hopes up about this one as it takes easily twice as long to make chaos runes than cosmic runes
Astral* Astral Altar Moonclan Island, southeast of the village. Requires completion of Lunar Diplomacy quest. The altar is not ruined and there is neither an Astral talisman nor a tiara; you may simply walk up to it and craft runes.
Nature* Nature Altar Deep Karamja jungle, just north of Shilo Village
Law* Law Altar Northern side of Entrana, just over the bridge leading to the Unicorns and Firebird.
Death* Death Altar Inside the Temple Of Light, see Mourning's Ends Part II
Blood* None Yet Not Yet Available
Soul* None Yet Not Yet Available
----How to Runecraft-----
Once you have the Rune/Pure Essence you will also need a talisman or Tiara. If you have
a Tiara put that onto your head. If you are using the abyss you will not need either one.
Fill your bag with rune/pure essence and the essence pouches, if you have them, fill them.
Now set off to the alter, or to the mage if using the abyss. Go into the alter and just click
onto the alter to craft your runes. Empty your pouches if necessary and craft them.
Now teleport back, or walk back to a bank ad re-do this entire process.
If you are using the abyss,
If you visit him again in the wilderness he will teleport you to the mysterious Abyssal space. Note that in the Abyss you are 'Skulled' as soon as you enter and all of your prayer is drained. It would be best to take some teleportation runes with you as well.
In the Abyss, you can kill Abyssal leeches, Abyssal guardians, and Abyssal walkers for larger essence pouches, talismans, and the Elemental talisman. Elemental Talisman The Elemental talisman gives access to all of the four elemental temples: Air, Water, Earth, and Fire, but cannot be used to make combination runes or a tiara.
Abyssal space also offers access to *all* of the existing altars except the Astral rune Alter (two portals to altars that don't yet exist are also present). You may need to use Thieving or Agility, or a tinderbox, pickaxe, or hatchet in order to overcome traps to reach the inner level where the rift portals to the altars are located. Refer to the Abyss Map for information.
----Positives of Runecrafting----
Some positives of Runecrafting are making your own runes and not having to buy runes or try
and get them from monsters.
Runecrafting is a huge way to make money if you do it properly and make the right runes
that are wanted at that time.
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