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i'll be rating your team today... dunno where frank's gone but...
i think articuno shouldn't learn blizzard or fly, it needs its agility back, or teach it icy wind to get a similar effect.. keep training for a sheer cold!!
electrodes should stick with the light screen/mirror coat combo, otherwise keep thunderwave on them to open battles up... rather than spark get thunderbolt TM
megakick/skullbash aren't exactli powerful on blastoise, skullbash leaves it vulnerable for a whole turn (actuali 2 turns, since blast can't be fast... XD get it?) an ice beam tm would be appreciated... better yet, rather than gettin articuno icy wind, this guy should have it
future sight is too hard to control, and trick is only useful if you have an item that disadvantages the opponent, role play is hard to co-ordinate too so this moveset isn't pretty well planned... i think kadabras should keep their calm minds and breed for barriers in order to maximise their strengths and minimise their main weakness
mewtwo should be taught calm mind with a TM, it's well worth it... swift/double edge shouldn't be there, metronome can be considered but it's too wild to be dependable... play around, but calm mind is usuali a must
woo a spiker... or is it a exploder??? this moveset is awkward for a forretress... it seems that this one has no choice but to spike and explode, as the other 2 are useless on it
interesting team, but you need to put more thought into your movesets =| frank would probabli say the same thing.... 6/10 is my rating, keep trying harder =D
Personally I prefer Charizard to Blastoise, Charizard is more powerful and Fire-type pok�mon RULE. Anyway: Articuno: train up, and get rid of Fly. Blizzard isn't nessessary either. Electrode: deposit this guy and go to the Power Plant and catch Zapdos. Blastoise: you have two moves for this guy that take two turns. This makes him more vulnerable, drop one of these for Icy Wind like Fwank said. Kadabra: you don't really need two Phsycics on your team do you? Unless you're tihkning of evolving it into Alakazaam then deposit him and go to Mt. Ember and catch Moltres. You should do that anyway though. Mewtwo: pretty good but Metronome is too unreliable. I don't know what to say otherwise. Forretress: get rid of Zap Cannon. Not a bad team but not good either. 5/10.
I'm finished here...
Special thanks to Yossy666 for the avatar and signature images.
lol, u also dont need mind reader unless it knows sheer cold. Im going to say this again, get rid of kadabra and get a fighting type in there! Also train your Blastoise it makes me sick to see a weak Blastoise!! Hurry up and make it learn Hydro pump!!! as u might be able to tell Blastoie was my first pokemon and ive loved it ever since.
um get rid of metronome on mewtwo. get rid of forretress and maybe get one of the fighting pokemon you get in saffron if you have no stronger fighting types.blizzard misses alot so get agility back. Drop kadabra for maybe a Dragonite with these moves:Dragon dance outrage and watever you want for the last two
he's already got Mewtwo for a psykhick (i dont care if i spelled it wrong!)and u should keep metronome it really does come in handy sometimes.I know i was facing a tough victerybell n lv 100, it was my friend's and i had my last pokemon, Snorlax.i had no good moves against it, but i had metronome.i used it, snorlax used fly! it won the battle for me and if i hadnt used it i would have died.
can sombody rate my team i am up to suggestions ch'ding:lv21 peck knock off cut fury attack butterfree:lv23 confusion sleep powder supersonic posinpowder alakazamlv:25 psybeam confusion recover reflect nidoqueenlv:26 double kick body slam water pulse brick break charmeleonlv:26 ember scratch smokescreen metal claw i just beat lt.surge
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