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Mortal Kombat: Shaolin Monks

ALL 68 SECRETS RIGHT HERE!!!

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Sub-Zero2005 Posted at: 18:13 Jan20 2006 Post ID: 626155
Sub-Zero2005
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Secret items
Goro's Lair
Concept Art: In room 1, throw an enemy into the skeleton on the wall.
Movie: In room 2, you must have Double Jump, or wall run to reach it.
Concept Art: In room 3, shoot at the moon and it will appear in the middle of the bridge.
Concept Art: In room 4, uppercut an enemy into the chandelier. It will fall and unlock it.
Fatality Input Image: In room 5, you need Double Jump to get it.
Concept art: In room 6, drop down on the left side of the broken bridge.
Concept Art: Drop down on the left side, toward you, when on the end of the bridge at the top.
Wu-Shi Academy
Concept Art: In area 1, throw someone in the third catapult. He will hit the wall and unlock it.
Warrior Shrine Vs. mode: In area 1, hit someone into the fourth catapult. It will break a barrier that is blocking you from the Ying Yang.
Arena Art: In area 2, you need the Swing move. Wwing on the branch and get across.
Johnny Cage in Vesus mode: In area 3, jump on the building left of the first Test Your Might, and jump into the opening above the first Test Your Might.
Fatality Input Image: In area 4, go to the place where you cut the ropes to the pots and climb up the left wall. You may need to Wall Run, then Double Jump to get on top.
Concept Art: In area 5, you need the Swing move. You can then jump across a couple poles and get to it.
Concept Art: In the Warrior Shrine, Defeat Ermac to get it.
Evil Monastery
Concept Art: In room 1, the first window at the top where the enemies crash through will have a Dragon Koin. Shoot it and the Ying Yang will appear next to you.
Concept Art: In room 3, throw two enemies on each of the statues claws.
Kitana in Vesus mode: In room 4, jump on the broken column on the left (just past Shadow Priest), then jump left onto the roof.
Concept Art: In the Boss area, go back after you defeat the Boss and ut should be there.
Living Forest
Concept Art: In area 1, you must swing on branches to find a secret area above the save statue. Enter the hidden level above the save (you must swing and climb) and you will see a Dragon Koin; shoot it.
Fatality Input Image: In area 1, go to the end of the hidden level and defeat Mileena.
Reptile in Vesus mode: In area 2, go into area 3. Make the clay soldiers come to life and throw them into the column that is half broken on the right side of the creek. It is right at the fork of the creek, near where you entered.
Concept Art: In area 2, throw a clay solider into the door of the building in the southwest corner.
Fatality Input Image: In area 3, go right behind the top of the tree. There is a space on the left side to get behind the tree, but you need Double Jump.
Concept Art: In area 4, go on the left side of the giant snake head and Wall Run up the wall and jump over.
Concept Art: In area 5, go back into this room after completing the level and step inside the circle. Statues will fly at you as before. Crush them all and get it. This is easier to do in Ko-Op mode, but is possible in single player.
Fatality Input Image: In area 6, going down the hall to Reptiles house there is an eye at the top of the tunnel that will be half closed. Shoot it and get the icon.
Soul Tomb
Arena Art: Before the building, look left in the circle and you will see a Dragon Koin; shoot it.
Arena Art: In the main room, above the door that leads to Baraka is an icon. You will probably need Wall Run to get it.
Kombat Tomb in Vesus mode: In red room 1, throw an enemy in each spiked device.
Baraka in Vesus mode: In the red room middle door, climb up the skulls and move to the right. Break the statue then continue that way and jump over near the second floor door.
Movie: In the red room middle door, there should be another Ying Yang on the floor where the statue broke.
Movie: In the Test Your Might spiked maze, Wall Run up the side and kick the skull to make it go in on the exit door. A priest will appear in the middle circle. Kill him and get it.
Fatality Input Image: In red room middle 2, go in the left bottom corner and jump up there. You cannot see it, but it is there.
Fatality Input Image: In red room middle 3, break the wall and shoot the Dragon Koin.
Concept Art: In red room left 1, kill the Bloody skeleton in the background.
Concept Art: In the Hellbeast room, go back into the room after you defeat him. Stand on the button on the right side of the room for about five to ten seconds.
Fatality button combination: In green door room 1: there are no secret yin yangs. However, complete the first Smoke mission by throwing four Tarkatans into the four breakable walls to reveal a fatality button combination.
Arena Art: In green door room 2, there is a chain on the right that has hooks on it. Throw someone on it.
Concept Art: In green door room 2 right 1, in the center where the circle platform is located, uppercut a Baraka into the flying dinosaur.
Kombat Crag in Vesus mode: In green door room 2 right 3, there is a statue on the left. Break it and follow the path.
Fatality Input Image: In green door room 2 right 3, there where you collected the Ying Yang above, wall run and jump on top of the cell to collect another.
Fatality Input Image: In green door room 2 top, jump in the middle where you fight Barakas, and long jump to the right.
Arena Art: In green door room 2 left 1, go back into the soul tomb after you complete it.
Wasteland/NetherRealm
Fatality Input Image: In Wasteland main, there is a Ying Yang above the save. Climb up to the second floor and move over that way.
Concept Art: In Wasteland main, throw or uppercut an enemy into the pole in the middle of the ditch.
Concept Art: In Wasteland second story cave, Go back after you complete this area and kill the Oni Overlord.
Fatality Input Image: In Wasteland third story cave, Go to the right of where you save Kabal.
Sub-Zero in Vesus mode: In Wasteland main level cave, : After the Sub-Zero boat ride, go to the back of the left lion.
Concept Art: In room 1, go above and to the right of the spiked wheel.
Arena Art: In room 2, go all the way to the right bottom corner. There will be a Dragon Koin; shoot it.
Concept Art: In room 3, go back after you defeat Goro and it will be there.
Arena Art: At the DeadPool, throw three enemies in the pool. It will appear at the top of the left rectangle.
Arena Art: In the NetherRealm, above the 2nd archway.
Foundry
Arena Art: Before you go in the portal, do a fatality while in the middle of the dragon on the floor.
Concept art: In the main room, go up the stairs then double jump up there. Continue to jump back and forth off the wall to snatch it.
Fatality Input Image: In the main room, go up the stairs on the left then keep going straight. You will be directly under it. Wall Run up the wall and jump onto that little balcony.
Scorpion in Vesus mode: Go down the main hallway toward you and some enemies will burst out. Throw one to the left side and a wall will break. In there, throw an enemy into the lava, jump on him, and go up to the ledge.
Arena Art: In room 1, but you cannot do this until you get the weapon that this level makes. After you get it, climb up the left ladder and double jump into the hole where the pot comes out (above the door you came in). You should be able to stand up there. Use the weapon and break the pot to get it.
Concept Art: In room 2, to the left of the fire.
Movie: In room 3, climb up to the second story. When in the middle above the pot, use a strong move to break the wall, then shoot the Dragon Koin.
Concept Art: In room 4, throw an enemy into the smashing hammers just as they smash together.
Concept Art: In room 5, use the weapon and cut the pipes under the monster's head.
Ko-Op mode
Goro's Lair in Vesus mode: In Goro's Lair, go to room 5 and stand on the co-op buttons. It will lead you to a room. You must throw an enemy into each bell, then you can cross and get the Ying Yang.
Wu-Shi Arena in Vesus mode: It is in the same area where Wu-Shi Academy 2 is found. Just go to the right and you should see it.
Wastelands in Vesus mode: In the Portal, go to the upper level. To the left there will be co-op buttons. Stand on those and a ledge will pull out. You can now jump on the high platform.
The Tower in Vesus mode: In the Evil Monastery, go to Room 2 and you will see co-op buttons on the side. It opens a room you can enter. Then, go left and you will see a cell with a Ying Yang in it, to right of the man sitting in the chair. Break the Fist Of Ruin statue and the cell will open.
Deadpool in Vesus mode: In the Living Forest, go to area 5 and you will see co-op buttons on the north side of the circled room. Stand on those and it will open a room. You will see a Ying Yang after entering the room.
Living Forest in Vesus mode: In the same room as Living Forest 1, go near the golden ball and drop down to the right of it. You should get the second Ying Yang.
Unknown: In WuShi Academy, stand on the co-op buttons where Johnny Cage is located. Directly across is a building with weapons and a health upgrade. Johnny Cage will tell you to get the weapons to cut the ropes of the pots. It is there. The house north of the buttons will open. Go in and there is a Ying Yang behind the tree. You need Double Jump to get it.
Zelda Fan Posted at: 18:32 Jan20 2006 Post ID: 626187
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dude stop makeing topics about this

closed

gotta love brizilian jiu jutsu!!
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