Tidus' Caladbolg - Break Damage Limit, Triple Overdrive, Evade & Counter, Magic Counter
Auron's Masamune - Break Damage Limit, Triple Overdrive, First Strike, Counter Attack. Breaks Yojimbo's Damage Limit
Wakka's World Champion - Break Damage Limit, Triple Overdrive, Double AP, Evade & Counter. Breaks Ifrit's Damage Limit
Kimahri's Spirit Lance - Break Damage Limit, Triple Overdrive, Double AP, Evade & Counter. Breaks Ixion's Damage Limit
Yuna's Nirvana - Break Damage Limit, Triple Overdrive, Double AP, One AP Cost. Breaks Valefor's Damage Limit
Lulu's Onion Knight - Break Damage Limit, Triple Overdrive, Magic Booster, One AP Cost. Break's Shiva's Damage Limit
Rikku's Godhand- Break Damage Limit, Triple Overdrive, Double AP, Gillionare.
Before you get the crests and sigils, all celestial weapons just have No AP, so they're useless at that point. adding one crest or sigil gives the weapon No AP, and Double Overdrive (still kinda crap). and you can't use customise to give the weapon any other abilities
« Last edited by Repner on Nov 20th 2006 »