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Maple Story

4th Jobs Skills are done.

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JCP Da Blitz Posted at: 11:06 Dec06 2007 Post ID: 2019889
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Ok, a complete list of 4th Job skills have been made, now I can bring them 2 u.

Passive Moves = Abilities that activate on their own.
Supportive Moves = Abilities that you activate then stay for a certain amount of time.
Active Moves = Abilities that you need to activate yourself constantly.
Max Stats = Describtion of Skill at MAX.

First all 4th jobs have 2 skills that are the same.

Maple Warrior Master LV: 20:MP -40, for 600 secs, all stats + 10%
Increase all players' stats within a party by certain percentage.

Awakening Master LV: 1:MP - 30 escape from abnormal condition
Enables one to escape from abnormal conditions. The higher the skill level, the more variety of abnormal conditions one can escape from. Time required between skills: 10 Minutes

Warriors


Like Maple Hero and Awakening, Warriors have skills that are the same between them.

Monster Magnet Master LV: 30:MP -21, Range 200%, Success rate 95%
Pulls a monster from afar up close.

Stance Master LV: 30:MP -50; For 300Secs, prevent from getting Knock-backed with success rate 90%.
With great concentration and intestinal fortitude, enables one to stay at the same spot even after monster's attack.

Rush Master LV: 30:MP - 50 , Damage 130%, Range 125%
Makes a mad dash forward, pushing off up to 10 monsters.

Achilles Master LV: 30:Damage taken from enemy -15%.
Permanently increases the weapon defense of one's armor.


HERO


Skill Book 4: Ultimate Hero

Advanced Combo Master LV: 30:Damage + 30% , Max Combo counter 5 , Recharge 2 combo counter with success rate 60%.
Need: 30 SP of Combo Attack.
By maximizing the potential of the combo attack, it enables one to charge up the combo counter up to 10, and with a given success rate, the combo counter gets charged twice as fast. The Skill can only be obtained by fully mastered Combo Attack.

Blocking Master LV: 30:Block against enemies attack with success rate 15%
Blocks the monster's attack by using the shield with a given success rate. Additionally, if the close-range attack is blocked, the attacking monster will be stunned for 2 seconds. The skill only works when equipped with a shield.

Brandish Master LV: 30:MP - 25 , Damage 260%, Attack up to 3 enemies.
Enables one to attack multiple monsters forward twice.

Enrage Master LV: 30:MP - 40 , Weapon attack + 26 for 240secs
Temporarily increases the attacking ability by using up the 10 combo counters.


PALADIN


Skill Book 4: Paladin of Light

Holy Charge Master Level: 20:MP - 30 , Damage increases by 140% for 300secs
Temporarily adds a holy element to the sword. The skill gets cancelled when the charge blow is used or expires.

Divine Charge Master Level: 20:MP - 30 , Damage increases by 140% for 300secs
Temporarily adds a divine element to the blunt weapon. The skill gets cancelled when the charge blow is used or expires.

Blocking Master LV: 30:Block against enemies attack with success rate 15%
Blocks the monster's attack by using the shield with a given success rate. Additionally, if the close-range attack is blocked, the attacking monster will be stunned for 2 seconds. The skill only works when equipped with a shield.

Blast Master Level: 30:MP - 24 , Damage 550%
Strikes a single, tremendous blow to a single monster.

Advanced Charge Master Level: 10:Damage 350%, Charge remains intact on a success rate 100%.
Increases the damage incurred when using Charge Blow. With a given success rate, the charge does not expire even after the initial Charge Blow.

Santurary Master Level: 30:MP - 60 , Damage 900%, time required between skills 100secs
Strikes the ground with a huge hammer to attack up to 15 monsters. The skill works when charged up in a Holy Charge.


DARK KNIGHT


Skill Book 4: Dark Knight of Darkenss

Berserk Master LV: 30:When HP falls to 40% and below, damage increases by 200%
Increases the overall attack once HP drops below a certain level by waking up the Dark Knight's dormant spirit. However, the additional boost of attack becomes nullified once HP recovers back to a certain level.

Beholder Master LV: 10:MP -60, summon Beholder for 20 minutes, Mastery + 20%.
Summons "Beholder." With its incredible powers, the mastery of weapon permanently increases.

Beholder's Healing Master LV: 25:For every 4 secs, recovers HP + 500.
The black spirit periodically restores Dark Knight's HP. The amount of healing increases as the skill level rises.

Beholder's Buff Master LV: 25:Buff for weapon def., magic def., accuracy, avoidability and weapon attack on every 10secs for a duration 80secs.
The black spirit periodically buffs up the Dark Knight. Depending on the skill level, it shall buff up weapon def., magic def., avoidability, accuracy, and weapon attack.



Magician


Like Maple Hero and Awakening, Mages have skills that are the same between them.

Infinity Master LV: 30:For 40 secs, Mana is left intacted.
Enables one to draw magic powers from sources around the area and use it for a time being in place of one's own MP. Time required between skills: 10 minutes.

Mana Reflection Master LV: 30:MP -45, for duration of 250secs, with success rate 60%, returns 200% of magic damage received back to enemy.
By drawing an incredible inner strength, enables one to reverse the flow of Mana back to the monster, returning the damage received from the monster. The returned damage cannot exceed 20% of maxHP of the monster.

Big Bang Master LV: 30:MP -50, Max Attack 450, Skill 80
Gathers up numerous particles around the area as energy sources for a short period of time, culminating with a final powerful explosion.


ARCH MAGE(F/P)


Skill Book 4: Highest class of Magic (F,P)

Fire Demon Master LV: 30:MP -34, Basic attack 120, Mastery 60%, for 15secs, attack up to 6 enemies.
Provides consistent damage to a monster using a ball of fire from the Fire Demon. Monsters stricken by Fire Demon become vulnerable to ice-based attacks.

Elquines Master LV: 30:MP -100, Basic attack 270, for 160 secs
Need: 5 SP of Fire Demon
Temporarily summons Elquines, who is ice-based. Attacks up to 3 monsters.

Paralyze Master LV: 30:MP -25, Basic attack 210, Mastery 60%, for 15 secs
Temporarily paralyzes the monster with a poison-based attack.

Meteo Master LV: 30:MP -3500, Basic attack 570
Summons the meteors from space to this land, showering up to 15 monsters at one time with meteors. Incurs tremedous fire-based damages to the attacked.


ARCH MAGE(I/L)


Skill Book 4: Highest class of Magic (I,L)

Ice Demon Master LV: 30:MP -34, Basic attack 100, Mastery 60%, for 15secs, attack up to 6 enemies.
Provides consistent damage to a monster using ice pieces from Ice Demon. Monsters stricken by Ice Demon become vulnerable to fire-based attacks.

Ifrit Master LV: 30:MP -100, Basic attack 300, for 160 secs
Need: 5 SP of Ice Demon
Temporarily summons Ifrit, who is fire-based. Attacks up to 3 monsters.

Chain Lightening Master LV: 30:MP -25, Basic attack 180, Mastery 60%, Damage up to 6 enemies.
Attacks a single monster using a high-voltage lightning attack. If struck, monsters around the affected monster will receive damage as well.

Blizzard Master LV: 30:MP -3500, Basic attack 570
Summons spears of ice from the sky, showering up to 15 monsters at one time with a nasty blizzard. Incurs tremedous ice-based damages to the attacked.


BISHOP


Skill Book 4: Highest class of Holy Magic

Bahamut Master LV: 30:MP -100, Basic attack 230, for 160 secs
Need: 15 SP of Summon Dragon
Temporarily summons Bahamut, a holy dragon. Attacks up to 3 monsters.

Holy Sheild Master LV: 30:MP -40, for 40 secs.
Temporarily provides all of the party members a buff that prevents them from suffering any abnormal status. Time required between skills: 2 minutes.

Resurection Master LV: 10:MP -40, time required between skills: 30 minutes
Resurrects a member instantly.

Angel's Ray Master LV: 30:MP -25, Basic attack 240, Mastery 60%
Attacks a single monster with a holy arrow, incurring tremedous holy damages.

Genisis Master LV: 30:MP -3500, Basic attack 570
A holy ray of light falls from the sky, attacks up to 15 monsters at one time. Incurs tremedous holy damages to the attacked.



Bowmen


Like Maple Hero and Awakening, Bowmen have skills that are the same between them.

Sharp Eyes Master LV: 30:MP -40, for 300secs, Critical rate 15%, Damage + 40%.
Provides the party members an ability to locate the enemy's weakness, and in turn inflict lethal damage by exploiting it.

Dragon Pulse Master LV: 30:MP -36, attack 100%, attacks up to 6 enemies Drawing from the dragon's spirit, enables one to launch a powerful arrow. Because of its tremendous force, if hit, the monster will be knocked back a great distance.


BOW MASTER


Skill Book 4: Bow Master

Storm Arrow Master LV: 30:MP -9, Damage 100%
Launches arrows at a tremendous speed, as chaotic as a nasty rainstorm.

Bow Expert Master LV: 30:Bow Mastery 90%, Weapon attack + 10
Need: 20 SP of Bow Mastery
Increases the bow mastery as well as weapon attack. Only applied with a bow in hand.

Pheonix Master LV: 30:MP -100, Basic attack 550, for 200 secs.
Need: 15 SP of Silver Hawk
Temporarily summons Phoenix, who is fire-based. Attacks up to 4 monsters.

Hamstring Master LV: 30:MP -36, within 180 secs, with success rate 40%, decreases enemy's speed by 60 for 15 secs
Attacks a monster's leg with a given success rate, slowing it down tremendously in the process.

Concentration Master LV: 30:MP -40, Weapon Attack increases by 26, Mana spend -50%, for 180 secs
Temporarily increases weapon attack, while simultaneously decreases skill-based MP usage. Time required between skills: 6 minutes.


CROSSBOW MASTER


Skill Book 4: Crossbow Master

Piercing Master LV: 30:MP -33, Max Attacks 850%, Attacks up to 6 enemies
Enables one to fire an arrow that penetrates through a monster. As it penetrates, its power increases, incurring more damages across multiple monsters.

Crossbow Expert Master LV: 30:Crossbow Mastery 90%, Weapon attack + 10
Need: 20 SP of Crossbow Mastery
Increases the Crossbow Mastery as well as weapon attack. The skill only applied with a crossbow in hand.

Freezer Master LV: 30:MP -100, Attack 500%, for 200 secs.
Need: 15 SP of Golden Eagle
Temporarily summons Ice Eagle which is ice-based. Attacks up to 4 monsters.

Blind Master LV: 30:MP -36, for 180 secs, with success rate 40%, enemy's accuracy decreases by 30% for 15 secs
Attacks the monster's eyes with a given success rate, which impairs its vision and in return, decreases the accuracy.

Sniping Master LV: 30:MP -11, time required between skills 15 secs
Delivers a lethal blow to a monster by aiming for its weak spot.



Thieves


Like Maple Hero and Awakening, Theives have skills that are the same between them.

Fake Master LV: 30:Avoid enemy's attack with success rate 30%
With great reflexes, enables one to avoid the monster's attack.

Showdown Master LV: 30:MP -40, increases 40% of enemy's def, EXP, item drop rate.
Need: 10 SP of Fake
Provokes a monster, which will cause its defense in general to increase. As a result, the EXP earned will increase, as well as the success rate for items to be dropped down from the monsters.

Venom Master LV: 30:Attack 60, for 4 secs, success rate 30%
Throws a throwing star that's been smeared with poison. With a given success rate, the monster that's been struck will be poisoned. It can be used against one monster up to 3 times.

Ninja Ambush Master LV: 30:MP -43, Damage 100%, for 12 secs, attack range 200%
Need: 5 SP of Fake
For a set period of time, a group of ninjas hiding around the bushes will periodically ambush up to 6 monsters at once.


NIGHT LORD


Skill Book 4: Secret Skills of Night Lords

Spirit Claw Master LV: 30:MP -25, for 120 secs
Attacks monsters with 200 stars at one time, but cannot use star for a given period afterwards.

Triple Throw Master LV: 30:MP -20, Damage 150%
Attacks monsters with 3 stars instantly, inflicting an enormous damage to the monster.

Ninja Storm Master LV: 30:MP -25, Damage 80%, with success rate 100%, Push enemies 300
Pushes off the surrounding monsters by summoning ninjas.


SHADOWER


Skill Book 4: Secret Skills of Shadower

Assassinate Master LV: 30:MP -40, Attack 120%, for 12 secs, accumulative damage, Critical Damage 250%, for success rate 90%
Transforms one into dark sight and attacks a monster 4 times consecutively, with a success rate of dealing a fatal blow on the last hit.

Smoke Shell Master LV: 30:MP -45, for 60 secs, Range 200%
Throwing a smoke shell around one's area preventing one's from being hit by monsters. Party within the area of smoke effect recieves 0 damage. Time required between skills: 10 minutes.

Boomerang Step Master LV: 30:MP -26, Attacks 4 enemies, damage 500%, stun with success rate 90%.
Attacks monster twice at an incredible speed with a success rate for the monsters to be stunned.

That's all 4th job skills. Thread open 4 discussion. 2morrow I'll try and finish the other job threads.


All credit goes 2 Hidden-Street. Thanks 4 making this easy.

EDIT 2.0: Added all Skill book names, thanks 2 Mapletip.

« Last edited by JCP Da Blitz on Dec 7th 2007 »
[center][i][color=blue]Da Blitz can't stop, won't stop and is Da winner of the Spring Pokemon Tournament!! Click Here if u wanna take on the champ.

Platinum: DaBlitz-2278 2805 1349
5Ds WC 2009: 0946 9696 0374
Anyone as bored as I am??
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EspeonDude_ Posted at: 16:10 Dec06 2007 Post ID: 2020135
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*Thieves

Also, credit Hidden-Street or wherever you got the resources from.


[hmespeon -at- hotmail -dot- com] <~ MSN.
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JCP Da Blitz Posted at: 08:45 Dec07 2007 Post ID: 2020739
JCP Da Blitz
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Your right. I for go tabout that.
[center][i][color=blue]Da Blitz can't stop, won't stop and is Da winner of the Spring Pokemon Tournament!! Click Here if u wanna take on the champ.

Platinum: DaBlitz-2278 2805 1349
5Ds WC 2009: 0946 9696 0374
Anyone as bored as I am??
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