here are all 32 program advances
1. Name: Z-Canon1
Pattern 1: Cannon A, Cannon B, Cannon C
Pattern 2: Cannon B, Cannon C, Cannon D
Pattern 3: Cannon C, Cannon D, Cannon E
Effect: You are invincible and can fire unlimited Cannons for 5 seconds.
Damage: 120 per each linked shot (40x3)
2. Name: Z-Canon2
Pattern 1: HiCannon H, HiCannon I, HiCannon J
Pattern 2: HiCannon I, HiCannon J, HiCannon K
Pattern 3: HiCannon J, HiCannon K, HiCannon L
Effect: You are invincible and can fire unlimited HiCannons for 5 seconds.
Damage: 180 per each linked shot (60x3)
3. Name: Z-Canon3
Pattern 1: M-Cannon O, M-Cannon P, M-Cannon Q
Pattern 2: M-Cannon P, M-Cannon Q, M-Cannon R
Pattern 3: M-Cannon Q, M-Cannon R, M-Cannon S
Effect: You are invincible and can fire unlimited M-Cannons for 5 seconds.
Damage: 240 per each linked shot (80x3)
4. Name: Z-Punch
Pattern 1: GutsPnch B, GutsPnch C, GutsPnch D
Pattern 2: GutsPnch C, GutsPnch D, GutsPnch E
Pattern 3: GutsPnch D, GutsPnch E, GutsPnch F
Effect: You are invincible and can punch unlimited GutsPnch for 5 seconds.
Damage: 80 per punch
5. Name: Z-Straight
Pattern 1: GutStrgt O, GutStrgt P, GutStrgt Q
Pattern 2: GutStrgt P, GutStrgt Q, GutStrgt R
Pattern 3: GutStrgt Q, GutStrgt R, GutStrgt S
Effect: You are invincible and can punch unlimited GutStrgt for 5 seconds.
Damage: 100 per punch
6. Name: Z-Impact
Pattern 1: GutImpct G, GutImpct H, GutImpct I
Pattern 2: GutImpct H, GutImpct I, GutImpct J
Pattern 3: GutImpct I, GutImpct J, GutImpct K
Effect: You are invincible and can punch unlimited GutImpct for 5 seconds.
Damage: 160 per punch
7. Name: Z-Variable
Pattern 1: VarSwrd B, VarSwrd C, VarSwrd D
Pattern 2: VarSwrd C, VarSwrd D, VarSwrd E
Pattern 1: VarSwrd D, VarSwrd E, VarSwrd F
Effect: You are invincible and can slash unlimited VarSwrd for 5 seconds.
Damage: 160 per slash (the VarSwrd can still do the combos)
8. Name: Z-Yo-Yo1
Pattern 1: Yo-Yo1 C, Yo-Yo1 D, Yo-Yo1 E
Pattern 2: Yo-Yo1 D, Yo-Yo1 E, Yo-Yo1 F
Pattern 3: Yo-Yo1 E, Yo-Yo1 F, Yo-Yo1 G
Effect: You are invincible and can fire unlimited Yo-Yo1 for 5 seconds.
Damage: 40 per Yo-Yo spin
9. Name: Z-Yo-Yo2
Pattern 1: Yo-Yo2 H, Yo-Yo2 I, Yo-Yo2 J
Pattern 2: Yo-Yo2 I, Yo-Yo2 J, Yo-Yo2 K
Pattern 3: Yo-Yo2 J, Yo-Yo2 K, Yo-Yo2 L
Effect: You are invincible and can fire unlimited Yo-Yo2 for 5 seconds.
Damage: 50 per Yo-Yo spin
10. Name: Z-Yo-Yo3
Pattern 1: Yo-Yo3 M, Yo-Yo3 N, Yo-Yo3 O
Pattern 2: Yo-Yo3 N, Yo-Yo3 O, Yo-Yo3 P
Pattern 3: Yo-Yo3 O, Yo-Yo3 P, Yo-Yo3 Q
Effect: You are invincible and can fire unlimited Yo-Yo3 for 5 seconds.
Damage: 60 per Yo-Yo spin
11. Name: Z-Step 1
Pattern 1: StepSwrd L, StepSwrd M, StepSwrd N
Pattern 2: StepSwrd M, StepSwrd N, StepSwrd O
Pattern 3: StepSwrd N, StepSwrd O, StepSwrd P
Effect: You are invincible and can use unlimited StepSwrd for 5 seconds.
Damage: 130 per slash
12. Name: Z-Step 2
Pattern 1: StepCros P, StepCros Q, StepCros R
Pattern 2: StepCros Q, StepCros R, StepCros S
Pattern 3: StepCros R, StepCros S, StepCros T
Effect: You are invincible and can use unlimited StepCros for 5 seconds.
Damage: 130 per slash, 260 per slash if the foe is in the cross
13. Name: BubSprd
Pattern 1: Bubbler C, Bubbler D, Bubbler E
Pattern 2: Bub-V D, Bub-V E, Bub-V F
Pattern 3: BublSide E, BublSide F, BublSide G
Pattern 4: Bubbler E, Bub-V E, BublSide E
Effect: Shoot a single Aqua 3x3 shot ahead.
Damage: 300
14. Name: HeatSprd
Pattern 1: HeatShot H, HeatShot I, HeatShot J
Pattern 2: Heat-V I, Heat-V J, Heat-V K
Pattern 3: HeatSide J, HeatSide K, HeatSide L
Pattern 4: HeatShot J, Heat-V J, HeatSide J
Effect: Shoot a single Fire 3x3 shot ahead.
Damage: 300
15. Name: H-Burst
Pattern 1: Spreader M, Spreader N, Spreader O
Pattern 2: Spreader N, Spreader O, Spreader P
Pattern 3: Spreader O, Spreader P, Spreader Q
Effect: You can use unlimited Spreader for 5 seconds.
Damage: 500 for each linked shot (100x5)
16. Name: LifeSwrd
Pattern 1: Sword E, WideSwrd E, LongSwrd E
Pattern 2: Sword L, WideSwrd L, LongSwrd L
Pattern 3: Sword Y, WideSwrd Y, LongSwrd Y
Effect: Use a huge 2x3 sword.
Damage: 400
17. Name: ElemSwrd
Pattern 1: FireSwrd N, AquaSwrd N, ElecSwrd N, BambSwrd N
Pattern 2: FireSwrd P, AquaSwrd P, ElecSwrd P, BambSwrd P
Effect: Use each elemental sword on the column in front of you.
Damage: 600 (150 for each element; weaknesses still are in effect)
18. Name: EvilCut
Pattern 1: StepSwrd P, HeroSwrd P, StepCros P
Effect: Step forward 2 panels and use three swords.
Damage: Depends on what panels foes are on
19. Name: H-Ratton
Pattern 1: Ratton1 A, Ratton2 A, Ratton3 A
Pattern 2: Ratton1 C, Ratton2 C, Ratton3 C
Pattern 3: Ratton1 F, Ratton2 F, Ratton3 F
Effect: Throw one homing Ratton.
Damage: 500
20. Name: TimeBom+
Pattern 1: TimeBomb J, TimeBomb K, TimeBomb L
Pattern 2: TimeBomb K, TimeBomb L, TimeBomb M
Pattern 3: TimeBomb L, TimeBomb M, TimeBomb N
Effect: Set down a Timebomb on the enemy side that is destroyable.
Damage: 500 if it isn't destroyed.
21. Name: GelRain
Pattern 1: MetaGel1 B, MetaGel1 C, MetaGel1 D
Pattern 2: MetaGel2 E, MetaGel2 F, MetaGel2 G
Pattern 3: MetaGel3 S, MetaGel3 T, MetaGel3 U
Effect: 6 MetaGels steal enemy panels and damage foes.
22. Name: EverCrse
Pattern 1: CrsShld1 C, CrsShld2 C, CrsShld3 C
Pattern 2: CrsShld1 L, CrsShld2 L, CrsShld3 L
Effect: A CrsShld blocks enemy attacks and attacks until foes are deleted.
Damage: ???
23. Name: MthrQuake
Pattern 1: RockCube *, RockCube *, GodStone S
Effect: Godstone drops a trio of 3 rocks, 3 times randomly on enemy area.
Damage: 600 (200x3), but only if all rocks hit.
24. Name: PoisPhar
Pattern 1: PoisFace A, PoisMask A, Anubis A
Effect: Set down a destroyable statue that steadily drains opponent's HP.
Damage: Depends on how long the statue stands.
25. Name: BodyGrd
Pattern 1: AntiDmg M, AntiNavi M, Muramasa M
Effect: 18 Shurikens are thrown onto enemies, but they can be avoided.
Damage: 100 per Shuriken
26. Name: 500Barr
Pattern 1: Barrier E, Barr100 E, Barr200 E
Pattern 2: Barrier R, Barr100 R, Barr200 R
Effect: Protects you from 500 damage once.
Damage: N/A
27. Name: BigHeart
Pattern 1: HolyPanl R, Recov300 R, Roll R
Pattern 2: HolyPanl R, Recov300 R, Roll2 R
Pattern 3: HolyPanl R, Recov300 R, Roll3 R
Effect: Roll attacks one enemy then heals MegaMan by 300HP.
Damage: 450 (50x9)
28. Name: GtsShoot
Pattern 1: Guard *, DashAtk G, GutsMan G
Pattern 2: Guard *, DashAtk G, GutsMan2 G
Pattern 3: Guard *, DashAtk G, GutsMan3 G
Pattern 4: Guard *, DashAtk G, GutsMan4 G
Effect: GutsMan throws MegaMan down the row, who hits in a cross.
Damage: 300
29. Name: DeuxHero
Pattern 1: CustSwrd B, VarSwrd B, ProtoMan B
Pattern 2: CustSwrd B, VarSwrd B, ProtoMn2 B
Pattern 3: CustSwrd B, VarSwrd B, ProtoMn3 B
Pattern 4: CustSwrd B, VarSwrd B, ProtoMn4 B
Effect: ProtoMan & MegaMan attack all enemy panels.
Damage: 560 (70x8)
30. Name: 2xHero
Pattern 1: Slasher B, CustSwrd B, VarSwrd B, ProtoMan B
Pattern 2: Slasher B, CustSwrd B, VarSwrd B, ProtoMn2 B
Pattern 3: Slasher B, CustSwrd B, VarSwrd B, ProtoMn3 B
Pattern 4: Slasher B, CustSwrd B, VarSwrd B, ProtoMn4 B
Effect: ProtoMan & MegaMan attack all enemy panels.
Damage: 700 (70x10)
31. Name: GPPower
Pattern 1: Team1 *, Team2 *, MistMan5 M
Pattern 2: Team1 *, Team2 *, KingMan5 K
Pattern 3: Team1 *, Team2 *, BowlMan5 B
Effect: BowlMan, MistMan and KingMan each do 300 damage.
Damage: 900 (300x3)
32. Name: MstrStyl
Pattern 1: Salamndr *, Fountain *, Bolt *, GaiBlad *
Effect: MegaMan splits, attacks the closest foe, and makes an explosion.
Damage: 900 (100x9)
hope this helps ya'all!
~Engel der Bosheit
[b][center]
[color=darkred]drop me a line on my Gaia account: X x XCaracarnX x X