I'll try the CTL|F1# route. Too, I'm using a keyboard that has FunctioNs mapped to the F keys (kind of repetitive, since the F in F1-F24
[look in any of the three INItialization files I mentioned, please, if you have not yet done so--and this is not the first time I'd heard of F13-F24] stands for Function)
, so also trying the Fn modifier key is an option as well...just noticed something strange about that (my keyboard): F1 (NOT in-game) usually summons Windows Help, and my PC MFR has ? as the "extra" function mapped to F1. I wonder if anyone else has noticed that the help key has help...?
[attempting diplomacy while pointing out the obvious] In reference to "Typically many PC shortcodes don't work on certain programs. For instance, in some games or programs, CTRL C doesn't copy and CTRL V doesn't paste. That could be what you're faced with here, which means that you probably won't get anything:" PLEASE look at one of the files I mentions--with a text editor or Irfanview (an imaging program that may view a number of different text mimes as a graphic file). Here, I'll paste a[n inherently non-proprietary] code section:
This is not just me thinking I can map functions to those transparent keys; this is the group of coders who worked on this game thinking I can, too. They would not have put those lines of code in there as they did without function or purpose (remarks statements in code files are prefaced by a character which instructs the main application that those lines of code are not to be executed. In pre-Visual Basic pre-QBASIC BASIC, the exclamation mark serves to tag such lines. Other languages use the backslash or number sign, et cetera. As a matter of fact, concerning remarks, there are NO remarks statements in any of the three files I mentioned by name. Ergo, all lines are relevant.
« Last edited by gremlinkurst on Jun 20th 2011 »