coreyjm13, please only post once, if you want to add something edit your last post, and if you want to talk to more than one person, put there names at the top like i did your name...
people arent on 24/7 either, so sometimes you have to wait for a reply for a day, you have to remember that some people come from the other side of the world and are sleeping why you are waiting for a reply and 'spamming'...dont do it again
now as for your team...
gyarados, remove hydro pump and change zap cannon for thunder bolt
suicune, remove bubble beam and aurora beam
arcanine, remove bite and flame wheel
butterfree, better not having solar beam, maybe teach him confuse ray
and psychic is better than psybeam
togetic and hounddoom, i cant really rate, then have a long way to go and many changes will be made before they reach level 100
here are some tips that may help you out...
First tip: Having two moves that do the same thing on your pokemon is generally a bad idea. Examples: Surf and Hydro Pump. Fire Blast and Flamethrower. Frenzy Plant and Razor Leaf. Hydro Cannon and Water pulse. Return and Body Slam.
Second tip: Dont just make whatever moveset you think is good, look at your pokemon's stats before you decide on a move. If a pokemon has a very high attack and a very low special attack (machamp for example), dont give it special moves like thunderpunch and flamethrower. Blastoise may be weak to electric, but that does not mean that putting earthquake on it is a good idea.
Third tip: In almost every case, items which boost a certain move type (magnet, nevermeltice, charcoal) are worthless.
Fourth tip: On an attacking pokemon, it's usually a good idea to have at least one move that is the same as the pokemon's type. This is because when the pokemon and it's move are the same type then that move gets a STAB (same type attack boost) bonus of 50%. A Dugtrio's Earthquake has the same power as an Aggron's Hyper Beam.
Fifth tip: Despite what some people say, and even if you dont see the effects immidiately, stat boosting moves are actually very good. One Swords Dance can give Heracross the power to OHKO nearly anything with the right attack.
Sixth tip: Remember that status effects dont just stop/hurt your opponent. Paralasis slows even the fastest pokemon to a crawl, and burn lowers a pokemon's attack.
Seventh tip: A pokemon does not need to have offensive moves to be useful. Umbreon with Toxic, Mean Look, Rest, and Confuse ray can destroy a pokemon just as readily as Houndoom or Machamp.
and by the way, if yu think training your pokemon is hard at level 50, your in deep trouble...and ho-oh is high experienced another words, hes gonna take longer to train than your machamp, even if he starts at level 60
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