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Blastoise lv. 68 hydro cannon (dont care wat stinger has to say about it) skull bash hydro pump waterfall(new move wanted) P.S cross stinger pleas in the future use words people understand i hate getting out a dictonary to understand people pleas. oh yeah can sumone rate my team to? haha
I think i'm gettin a bit rusty from not battling opponents... but i'm stil quite confident in this team's overall ability... this is a team that i used in leaf green free of foreign pokemon... all caught and raised in good ol kanto =D give reasons to your ratings... hope you like them =D
... if there is confusion about the movesets, don't worry! thats it! my party annoys the crap out of other peoples' party by dodging attacks and paralysing/poisoning them... and if that don't work i have a tank and a fail-safe arty to back me up =D if you think this team can't beat yours, post your team and let me see =D (ah crap now i'm gettin cocky... laterz)
Fwank, that's a cut team. However, you may want to consider the Sheer Cold on Articuno, although I do realise that it has poor Attack and Special Attack power....
erm... well this is the team i used to link battle before i beat the elite 4... i probablly would have swapped mewtwo and raichu around and if i did, blissey would have been in snorlax's place... but i never trained a good one... took too long
anywho ... that being said... i have no idea what you mean by a "cut team" or "consider sheer cold" ... does cut team mean it's a team that sux 0_o???
hmmm where did your other team go? lets look at this one ~~ =D
!?!?!?! hey i've rated this team before, i either gave it a 5 or a 6... can't remember now... or maybe i'm just having a dejavu...
well either way~ i rate it 5, if i ever rated it 6 i'm sorry, i was probabli drunk
-your venusaur is very normal, the sunny day might even help other fire types kill it that much faster, but what the heck right? -your blastoise is also very normal, too wet to my likings tho... maybe let it learn something ATK based... perhaps -charizard is mad, i remember saying this in my dreams, its well balanced with a nice moveset, you could even take down blisseys and snorlaxs if your opponents decide to bring them out against ya =D -machamp has lousy SP stats, so fire blast and ice punch does little to no damage on your opponents ... remembering that type advantage doubles the move power, but this power is also determined by your and your opponent's stats as well... i mean if this machamp went and blasted a venusaur... hahaha... you'd rather seismic toss for that nice always 100 damage (assuming they're level 100... if not... chop them) -your aero has some nice moves, 3 stabs and one strong attack, i hope you know how to use it, it's not as bad as people might tell you -mewtwo is nuts, i could probably pick on earthquake a bit, but it's a nice atk with nice accuracy so kudos there
once again 5/10, not bad i guess... keep it up this team has potential (you need someone in your team to help speed up the rest of your team incase someone kicks off the battle with a rayquaza or worst yet deoxys-E -_-")
charizard- kill off fire blast and either heatwave/blastburn for physical attacks, maybe earthquake and a flying tech deoxys- this is a leaf green deoxys right? keep psychic, but the other moves are useless; give it cosmic power/calm mind (your choice), agility and brick break, it speaks for itself. zapdos- drill peck for fly, maybe over write shockwave with raindance, otherwise kill thunder for thunder wave/agility. kyogre- you need calm mind somewhere... perhaps trade with sheer cold, and kill hydro pump for thunder dragonite- hmmm... earthquake for hyper beam, and fly for outrage mewtwo- actuali, since you have mewtwo, teach mewtwo calm mind and deoxys cosmic power. megapunch/swift/shadowball for brickbreak/calm mind/fire punch =D
erm... lots of bad choices and bad decisions on teaching TMs and learning moves... 4/10, this team is easily a 8/10 but the mveset you've given them diminishes their natural strengths and exploits their weaknesses (eg, deoxys and psycho boost) good effort for training them to level 100, but you should consider the movesets i've given you if you wish to battle others... keep it up
-charizard needs another physical attack, say... earthquake against those fricken annoying electrix... replace fire blast -instead of water fall blastoise should learn surf, and instead of hydro pump you can learn rain dance, skull bash is lame ... give it anything else thats physical and does more damage than skull bash in two rounds... brickbreak maybe -you should consider between frenzyplant and solarbeam, if you had sunny day somehow you could kick off frenzyplant... otherwise, breed venusaur to get magical leaf instead of razor leaf (even better, petaldance)... you shuld consider a sleep powder there somewhere -mmmm... instead of ice beam get dragon claw, and instead of slam get fly, good enough, althought you should consider agility instead of hyper beam -you need calm mind, strenth and swift are stupid, you could get brick break, save recover so you can net all ya health back after you pump a couple or three calm minds =D -snorlax should have rest, also give it curse and snore, the only thing you might want to keep is body slam =D
erm... this team... seems theres no attempt for balance at all, the types are abundant but each individual pokemon have lousy movesets that overshadows their true potential... 4/10, bit below average... looking fwd to a new team be posted up once you finish training... start considering the pokemon roles instead of just type, kudos to your efforts
i'm assuming charizard is fully trained? althought charizard might look like a dragon, it sadly isn't T-T... give back it's specialty - fire moves, one flame thrower is enough (other wise get blastburn~) the rest... bleh can't rate it, too hard to rate, post your team that you use to link battle with friends... if this is it... -_-" then ah... 5/10? can't say much with a 'hatchling' team can i...
good effort training charizard to lv 100 tho -_-" thats some dedication you have there... keep it up
p.s. people should start using this team rating thread again rather than creating your own
this team deserves a 5/10 straight off the bat~ it has a nice balance of moves, but it's party pokemon are stil individualy weak... for example
charizard has dragon dance.. kudos! ... that doesn't help it from rock types ... the reason people breed for dragon dance is because they plan to teach a physical move like brick break or earthquake to charizard... but hey! you're half way there =D !! you'd done the hard part now just teach the TM to him =D !!!
venusaur has cut... that's just funny... other than cut, venusaur shouldn't have both solar beam and frenzy plant, you should give it another move
moltres is normal i guess...
i have to congradulate you about zapdos's moveset, but rather than thunder you'll be better off with thunder bolt... either that or change charge for rain dance =D (either way, stil good thinking)
hmmm raichu needs to learn a few things from zapdos (agility maybe?) but you already have zappy, why have a raichu... ?? it doesn't even know double team if yuo wanted this guy to be a dodga... but wat eva =D
typhlosion~... knows earthquake, huh, thats wierd coz i thot charizard needed earthquake more?? well you've got earthquake AND dig... ... and return?!?!?! where did thunder punch go??
hmmm...
come to think about it, this team isn't that good...
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