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Lapras lv88 thunderbolt 15pp icebeam 10pp hydropump 5pp irontail 15pp (might change one for Sheer Cold)
Tyranitar lv88 icebeam 10pp rockslide 10pp (might change to crunch) earthquake 10pp thunderbolt 15pp (might change to flamethrower)
Zapdos lv89 Thunderbolt 15pp Fly 15pp (sux and might change to steel wing) thunder 10pp drill peck 20pp
Mewtwo lv95(not really in team but I'm training it anyway) Flamethrower 15pp psychic 10pp calm mind 20pp doubleteam 15pp
Dragonite lv85 (Not in team, I think dragonites are useless but oh well...) irontail(replaceable) flamethrower (replaceable) outrage thunderbolt(replaceable)
Kingdra lv100 (awesome!!! Only has one weakness, Dragon) surf 15pp hydropump 5pp facade 15pp icebeam 10pp
hola chicoZ Soy el G-unit de espanol. pero soy no un espanol. PEACE!
-charizard is mad, and yeah maybe steel wing if you really want -snorlax: give it a rest, use it to shield against people who abuse special types, probably get rid of shadowball for rest -lapras: hmmm i would rather have lapras be a tank than a sweeper... -tyranitar: take advantage of its atk stats, give it a hyper beam or a return, even better **** it off and give ir frustration -zapdos: replace fly with rain dance or charge, otherwise use agility/thunderwave to have an advantage -Mewtwo:why isn't it in the team???? it's a killer!!!! imagine how hard he'd rape if an eevee evolution BP'ed agility to it!!!! -dragonite: same story as tyranitar, get something pure attack like return/hyperbeam/frustration, maybe teach it fly and re-teach agility incase they teach ice moves to odd pokemon -kingdra: looks invincible, does ice hurt it? since its so strong theres no need for hydro pump, give it a dragon move (maybe dragonbreathe? *shrug*) for the nice STAB + atk bonus for some heckish damage (or just hyperbeam if you want... since it's also 5 pp)
overall rating: nice, i've yet to face someone who used a kingdra against me (i mean real life, Claire don't count) since its too hard to raise, but it sounds awfully powerful if it's ONLY weak against dragon types... if snorlax had rest and you used mewtwo instead of lapras than it defenately deserves a 7/10, otherwise it's a 6, very nice effort
Slowking: haha yeah maybe surf, it's a very good water move, and also perhaps get rid of confusion for amnesia, better yet, calm mind
Dewgong: nice going, this is an all out ice worrior
Dragonite: dragon rage does 40 damage, no more no less, for only 10 pp.. i'd suggest get hyper beam or even return if it likes you alot, you can probabli change wing attack to agility to give your dragonite that nice speed boost it always needed
Jynx: damn, another ice type?? nice touch with the lovely kiss, maybe give it ice beam just to make it more ice frenzy...
Lapras: wow yet another ice type... damn this is a sweeper! looks like an efficient one too
Blastoise: another water type -_-" ........... waterfall is the same thing as surf or dive... so put surf over it... but it's the same idea...
damn man this is an all out fire-truck crew, a fast electric type can cream it... it's nice to see people so dedicated to their favourite types though.. i have to give it a 4/10 coz your whole team's all over the place... no real thought behind it, just raw power
the teams i rate under 5/10 normally have no chance of beating a team that is of a slight higher level than them... your team is a case of such
very good effort thought
... and btw what is SSBM (you've beaten me already in the fact that i don't even know what it stands for..)
hey nice set up~ your team has some hidden potential~
i don't want to preach, so maybe...
charizard: change hyper beam to steelwing?? bleh jolteon: maybe thundershock -> thunderbolt mewtwo: hyper beam -> anything that doesn't waste a turn, psych up -> anything useful (not hyper beam) ^^" arty: maybe you could bring agility back in play to have the first strike advantage for arty lapras: hmmm rocksmash -> sing maybe?? it's a long shot but if it works hehehe... onix: wooo maybe you could get a steelix so you'd get some STAB going, but then again you become weak to fire... T-T i hate this decision
6/10, great potential, bad luck
maybe lose the HM moves... the only good HM move around is surf and fly (being one of the few flying techs) ... maybe strength, but return/frustration has that field covered =D
Frank
hmm i'm working on a new team since its weak to specific teams... i'll post it next time
... almost forgot
Dive has to be imported by trading pokemon that knows the move from ruby/sapphire to your game... you can't get it in the game, but hey it's pretty useless anyway since theres no need for it and it's weak =D
give us some movesets will ya?? too hard to rate a team without its moveset, heck i could give a team of 6 mewstwos a 8/10 -_-" but i doubt anyone is capable doing that...
with no movesets i'll rate according to its potential...
4/10? , too bulky and way too useless, even rock-paper-scissors tactics can beat this team hands down, if ray wasn't there (its strong even if used the wrong way) then i'd give this team a 3/10, give us some movesets if you actually want your team rated
=3 I got a team, and I love it to pieces, but hey, I'm willing to swap anyone to make it stronger. I'm training them now, so they'll get stronger...
Lv. 54 Alakazam Reflect Psychic Recover Psybeam
Lv. 54 Alakazam Metronome Psychic Recover Calm Mind
Lv. 54 Raichu Thunderbolt Thunder Rock Smash (bleah...two HMs...I'm swapping these out as soon as I get some good TM suggestions) Strength
Lv. 54 Blaziken Fire Blast Blaze Kick Swords Dance Slash
Lv. 56 Dragonite Body Slam Thunder Wave Fly (waiting until I get close enough for Outrage and Hyperbeam...gonna see some changes for this one) Waterfall
^^;; Yeah, um...I'm open to any suggestions, and I guess I'm looking to replace one of my Alakazams, but I haven't a clue what to replace it with. Help...heh...
Alakazams: try merging the 2 movesets together, nameli, have one that would have calm mind, reflect and psychic, the 4th is optional, metronome's not bad i guess... otherwise i'd normali say fire punch which needs to be bred for
Raichu: no need for tm's, get thunder wave and agility back =D
Blaziken: wow swords dance, replace slash with sky uppercut, and fire blast can be taken off for anything else... how does brick break sound =D, either that or you could replace both fire moves with flamethrower, have brick break, swords dance and eathquake =S it's your choice rili
Dragonite: oh hell no fly shuld be kept for the STAB and drago's high atk stats, hyper beam isn't exactli recomended ... and neither is outrage (surprised?) it's not a bad moveset really ^^" maybe surf for waterfall if you want... but no difference (breed for dragon dance and dragon claw maybe?)
Blastoise: well, there goes your earthquake tm... skull bash isn't the best thing to have, may~be~ ice beam? i don't know, you could breed for a mud sport =D
um... it's up to you who to "switch out" but this team isn't that bad =D well it's a 5/10 as usual, not as bad as you think but your movesets are a little dodgy, you could breed pokemon together to learn some awsome moves =D try that and maybe next time post a better team
hmmm this team is a 4/10, maybe 5 at best... but the movesets are kinda awkward (not to mention the overwhelming advantage an electric type has on your team... ... hmmm have you posted this before? i feel like i've said all this once upon a time...)
i think its up to you which pokemon to use... so here're some suggestions to improve the movesets...
Zapdos: cool, thunder and fly are the 2 awkward moves here. You could choose to replace fly with rain dance so that thunder never misses, otherwise replace thunder with a bolt, and fly with zappy's old agility.
Moltres: overheat is a one hit wonder; after one hit you wonder why moltres can't even scratch the opponent. Again, no need for fly, Moltres learns heatwave in the nature versions... but i forgot what level, if you think you've deleted it make sure you get it back to replace overheat~ and replace fly with agility... or anything you want, i tend to have agility on my birds so they can strike first.
Articuno: sheer cold~~~ nice~~~ you stil remember that Mind Reader you deleted??? get it back~~~ this pokemon will become a 2HKO pokemon~ er... get rid of fly and blizzard, mind reader and if you can, icy wind, slow the enemy down instead of speeding arty up =D
Typhlosion: also give this guy a t.bolt, and maybe dig, frustration is not recomended unless your pokemon loathes you to their stomach... it's powerful that way, otherwise it's weak if your pokemon seem to like ya, so get rid of f.blast and frustration and give dig and t.bolt...
Raichu: right~ t.Bolt~ no need for thunder unless you think thunder bolt's pp will run out during battle (nah... ) double.E and strength are not good ideas... you do more damage with a seismic toss ... (if they're level 100) if you can breed for a volt tackle, it's powerful beyond words (seeing as you have double edge, volt tackle is the same thing) as for strength... seismic toss or an agility, raichu's speed is its strongest weapon
Charizard: again, frustration same story (why not return?) and... fly on charizard is not a bad idea, other than that, get an earthquake so you won't be defenseless when your fire attacks don't work... lastly, consider breeding a dragon dance...
hope these suggestions helps, otherwise, your team is fine for in-game-gameplay, i'm rating this team against other battle teams... so sorry if you think i'm being harsh... just being fair =S
Charizard: swap fire blast for another physical attack; most prefer earthquake or brick break, or you could just breed for a dragon dance...
Blastoise: you could breed for a mud sport, but with blastoise's speed it'd be too late if you're up against someone who knows what they're doing... instead of hydro pump, give blastoise a rain dance and hope to death that your opponent don't have thunder on it
Zapdos: fly -> agility, and either bolt -> rain dance OR thunder -> thunder wave
Dragonite: teach it dragon claw instead of outrage, change hyper beam for anything else, agility would be sweet, and ice beam for flame thrower.
Mewtwo: Calm Mind! recover is useless by the time you to heal (you'd be dead...) rather than future sight, get flame thrower, and then recover into calm mind... your average kill-set for the SP.assasin
Crawdaunt: get good ol swords dance back if you want that hyper beam to be useful... otherwise give this guy a more physical moveset
5/10, not exactly the best combination as a team, but balance of type is noted, the movesets are too generous; they all give the opponent something, nothing to give to yourself. Again, electric type can own this team... wierd how everyone likes putting together volt-vulnerable teams... you'll do well to consider gettin your pokemon to help each other out (for example a scizor that can baton pass agility to blastoise so blastoise becomes extremely fast and always attacks first! XD) not a bad effort, keep it up
ok first of all i got my jynx for those electrick types and i just beat the pokemon leage come on!!!! oh but anyway i just went to the ice cave ;) now my team is (still has my icy pride!)
Jynx lv.84 ice beam lovely kiss ice punch psikich (spelling?)
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