Because i like these guys, I want to make sure I don't lose them over time >.<
Name: Majure Artemis
Sex: Male
Age: 31
Height: 6?1
Weight: 191 lbs
Weapons: Enteria, a shining crimson katana ensnared in a cerulean case of lightning. It was crafted from the stiffest hide of a slain dragon and invokes the limitless power of electricity; to the touch of any other, its charge would be fatal, but it has been enchanted through binding magic not to harm the destined wielder. When in Majure?s possession, it imbues him with its own power, granting him the ability to manipulate electricity at will.
Skills: Aside from being a highly accomplished swordsman, Majure boasts uncanny abilities for his age, rumored to be capable of striking down hordes of enemies alone. His skill with Enteria is extremely honed; when unarmed, he often resorts to various forms of fighting to secure his safety, often escaping with only the foe?s blood on his hands. His vision in particular is incredibly acute, granting him the ability to exploit extremely unnoticable loopholes in combat.
Magic: Enteria?s power grants Majure a wide arsenal of electric-based magic, which he prefers to use for long-range offense and close-range defense. His favored technique is to ensnare himself in a static field and drag enemies into the radius, electrocuting each one. Apart from this, he has the arcane ability to manipulate the less offensive element of wind in combat, which he uses mostly for close-range offense; his strongest technique by far is his power to manipulate his own appearance, to the extent that he can take on that of any with a feeble mind in place of his own.
Appearance: Tall, muscular. Eye-length red hair, emerald eyes. Wears a satin breastplate and gauntlets over a regular black shirt, jeans and customized speed shoes.
Personality: Calm, sly. His passively confident demeanor has been known to anger others with more outfacing arrogance, and his morals on the suffering of others are considerably lenient. Mostly cares for himself.
History: Majure was raised in the crime-filled streets of a ravaged city, which often served as an outpost for war and combat. Fearing for his safety, his parents taught him the art of swordplay at a very young age, granting him his first sword when he was eleven. In contrast to their hopes, Majure quickly became involved in the dangers of his district; that very day, he was confronted by a band of thieves wanting to steal his weapon. In a final attempt to hide, he then discovered his own unique power; the ability to manipulate his appearance. After changing into a large snake, he scared the thugs, and took up magic ever since. Three years later, he managed to firmly grasp the art of wind control, with which he often predicted the weather for his people. At the age of seventeen, he entered a tournament in a distant city and came face-to-face with a mage wielding an electrified katana in the final round. Narrowly defeating the warrior, he took his weapon and left with the prize winnings back home. Upon returning, he found his home to be in total ruin, with only a single dying survivor, who told him of the attack that had befallen them. Enraged, Majure vowed his revenge, traveling far and wide in search of the creatures that were the source of the carnage across the world.
Name: Artemis Kramer
Sex: Male
Age: 41
Height: 7?1
Weight: 237 lbs
Weapons: Darkstar, a glimmering black sword encased in transparent black flames. It originally belonged to the first Afterlife King, but was taken by his successor after his demise and later given to Artemis for his power and strength. Like Viper?s blade, its cutting edge is extremely sharp, capable of cutting the strongest human craftsmanship without sustaining a scratch.
Skills: Thanks to several centuries of training in the Afterlife, Artemis? skill with a blade is seemingly unmatched by even the greatest of human warriors. With Darkstar in his possession, his strength and agility doubles, and every movement he makes is enshrouded in a dark blur; in close combat, he dominates various high-level martial arts, which he often combines to form his own makeshift style similar to Viper?s. In addition to this, he is blessed with the ability of short-term flight, which he often prefers to use to travel small distances quickly.
Magic: Artemis is one of the only warriors in dark service to have a considerably decent directory of white magic, which he prefers to use only to heal his own wounds or conflict another?s dark energy. The main weapon in his arsenal is his universally controlled dark magic; with it, he can create shields capable of deflecting boulders or launch attacks rumored to level hills and mountains. Aside from this, he can easily manipulate the elements of fire and electricity to considerably great extents.
Armor: Chaos Armor; a thick natural adhesive encasing his entire body. Dark grey in color and with the durability of diamond, it has four forms: the first a complete suit covering his whole figure; the second a breastplate and four large tentacles; the third a pair of tentacles, a breastplate and platelegs; and the fourth a helmet, a breastplate and twin tentacles protruding from his back. It is often worn in dire circumstances.
Appearance: Tall, considerably muscular. Standing golden hair, dark red eyes. Wears a jet-black robe and a jade pendant over the top half of his body; loose black training pants fit over his lower half, decorated by shimmering black greaves that match the color of his gauntlets, sword and scabbard. A pair of jet-black wings protrudes from his back, though he often covers them beneath his robe.
Personality: Cold, strict, and very discreet on whom he gives respect to.
History: Artemis has no memory of his mortal past; however, shortly after his death, he found himself able to manipulate the element of electricity in the Afterlife Realm. This was quickly noticed by the reigning king, who took him in and raised him as the heir to his royalty. After twenty-seven years, a renegade spirit named Viper Servika escaped from one of the Afterlife prisons, and it was his job to destroy him; after fighting to a draw, Artemis fled within Viper?s mind, taking over at dusk for a full three years. On his thirtieth birthday, Viper banished Artemis from his body, defeating him in a battle and sealing him back in the Afterlife for nearly a decade. Two years ago, however, he was freed by Viper under the grounds that he swear an oath of allegiance to assist in the destruction of evil.
Name: Viper Servika
Sex: Male
Age: 39
Height: 6?4
Weight: 217 lbs
Weapons: Soul of Luna, a shining silver sword glazed in bright white flames. It originally belonged to the Goddess of Light, but was awarded to Viper for his duties as a warrior of purity. Its unique metal is uncommonly sharp and as of yet unbreakable, being known for slicing through solid steel without a single scratch.
Skills: Many years in training under various masters has given Viper an incredibly wide range of choices for weaponry; among these, his skill with Soul of Luna is almost limitless, granting him victory in every battle he?s used it in for four years of his life. Without a weapon, he is still more than a formidable opponent; his unarmed combat is comprised of mixed martial arts, each of which he has mastered.
Magic: Viper is one of the only warriors in light service to have an impressively wide range of dark magic, ranging from basic to advanced in offense and defense. He is also highly equipped with universal white magic, which he often manipulates to heal wounds or create barriers for protection. The rest of his magical power is concentrated into his control over the elements of fire and electricity, which are solely used for offense.
Appearance: Tall, muscular. While still quite young-looking thanks to his power over the light element, his skin is paler than the average human?s, often overshadowed by the long brown hair down his cheeks. Pale grey eyes pierce the emptiness of his face. Wears black gauntlets and greaves that match the color of Wrath of Luna and the scabbard he holds it in on his waist; otherwise wears loose white training pants and an upper-body robe that matches his eyes.
Personality: Brief, to the point. Very smart, only showing friendliness to those whom he respects. Extremely passionate about life, hating anyone willing to take it away from another. Unbelievably calm and controlled, being able to stand against the most degrading of insults without fighting.
History: Viper was born in a small pacifist village on an oceanic coast, living a normal, educated life until he turned sixteen; shortly after his birthday, the settlement was invaded by a horde of dark beasts called Phendarka, heartless creatures of the Afterlife, who ruthlessly killed his parents and twin sister. Enraged, he set out and destroyed the army three years later, coming face-to-face with the King and Prince of the realm from which they came; after losing a fierce battle against the King, he was imprisoned in a dark prison for seven years until he could gain the strength to break free or swear service to them. After releasing himself with the help of his lover, who was killed in the process, he fought an epic battle with the Prince, which he lost; as punishment, the prince?s spirit took refuge in his body, taking full control every night for three long years. On his thirtieth birthday, Viper was given a chance to redeem himself and fought him once more, finishing him off with a crippling blow. Still affected by the darkness that had once lived in his mind, Viper lived in solitary training for many years, preparing for the day he would confront the King of Spirits and destroy him. Viper then decided to free the Afterlife Prince from his domain, compelling him by oath to stand alongside him to stop all evil.
Name: Zerich Strife
Sex: Male
Age: 27
Height: 6?2
Weight: 234 lbs
Weapons: Elektron, a metallic black glove fused to the wrist socket of Zerich?s right arm. It was originally designed to fit a battle droid, but Zerich was forced to steal it to rebuild his demolished hand. Thanks to the varied energy reserve within, it can invoke elements of fire and plasma, ice and water, electricity and nuclear power.
Skills: Due to the scanning system linked to his brain, Zerich is capable of analyzing a person as soon as they come into view and uploading battle strategies from the computer connected to the neurons in his brain. Aside from this, he has the talent of being able to successfully pilot any aircraft or invasively operate any piece of technology.
Appearance: Tall, muscular. Wears impenetrable black battle armor; thanks to a diffusion system linked to his mind, he can have it removed if speed is necessary, revealing a black undershirt over dark grey combat jeans and boots. Eye-length red hair, grey eyes; retains most of his human appearance.
Personality: Mostly serious. Dislikes working with anyone weaker than him, explaining his blunt and occasionally cold demeanor. Beneath this exterior, he has a sense of humor and an easy personality, but it quickly fades when important matters come up.
History: Zerich was born in a heavy capital with extreme technological advances, although his childhood was extremely short-lived; when he was two, his father was killed in the military, leaving him in the care of his sick and dying mother. Four years later, she died, leaving Zerich in the care of a young recruit program; since he was six, he was forced to train and labor as a child soldier, gaining close experience for the frontlines of battle he?d later face. Within a month of his arrival, he?d risen to the rank of leader, completing every trial with flying colors and earning the envy of his teammates. On his sixteenth birthday, he was released from the program, where he began to work as a private mercenary on referral from his General. After several years of good pay, he was attacked by a team of rogues, resulting in the loss of his right hand and several crucial body parts. In a drastic attempt to save his own life, he stole the weapon known as Elektron from a mechanical research lab and reconstructed his own hand and the rest of his body with various mechanical instruments.
If you see me posting, it's because I've been asked to. Which I guess would mean I'm taking requests.